(Editor's Note: Ok so this is a a few years old but still HOW HAVE I NOT SEEN THIS BEFORE?!)

MGS lover and LEGO master, ragnarock01, has possibly made some dark pact with a nameless demon to jump into my dreams and pull out one my fantasies. Yes, that image above is indeed a fully moddled Metal Gear REX in glorious LEGO bricks! Words fail me so check out a few pics after the jump and be sure to vist ragnarock01's gallery on Brickshelf!
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So with the announcement of a movie along the way I thought I'd take a moment to call out a few scenarios, events, and plot points from the legendary Metal Gear Solid that absolutely *have* to be included in the film.

Now, there are dozens of memorable moments throughout the franchise but for the sake of simplicity I'm just going to pull from Metal Gear Solid as that's most likely the story that would be adapted.  I also want to focus on the first (ok, technically 3rd game) of the series because attempting to cull all the awesomeness across all of Snake's journey would just be too brain-shatteringly insane; so without further ado- THESE FIVE THINGS NEED TO APPEAR IN A METAL GEAR MOVIE!

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That sound you heard was a million red exclamation marks popping into existence over every Metal Gear fan.

So big, big news coming out of Konami's Metal Gear Solid 25th Anniversary event in Japan- a Hollywood adaptation of Metal Gear is on the way. The father of Snake and series creator, Hideo Kojima, along with Hollywood producer Avi Arad, announced a partnership between Columbia Pictures and Konami for a big screen release of the rabidly popular video game franchise.

You'll know Avi Arad as producing X-Men, Spider-Man 2, and bunch of other Marvel properties so it's a pretty safe bet that the Metal Gear movie will get the treatment it needs.

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Mr. Kojima smiles for the camera!

Hideo! HIDEO!? HIDEEEEOOOOOOOOOOOOOO!

You're legally required to yell this whenever you see Hideo Kojima at any kind of event. Fanboy squeals aside, the Father of Metal Gear along with the brilliant brush work artist, Yoji Shinkawa visited UNIQLO in NYC to show off a collection of new T-shirts for the 25th anniversary of Metal Gear, and we were there to catch a few pics (and hopefully not pass out in awe)!

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By Jeffrey Matulef

Camouflaj, the Seattle-based studio headed by Metal Gear Solid 4 producer, Ryan Payton, has just met their Kickstarter goal to finance Republique, a stealth/action title for iOS, PC, and Mac.

This is a pleasant surprise as it only had just over $300,000 of its $500,000 goal with 62 hours to go, but that final push was epic. As of writing this the total tally comes to $520,107 with three hours left on the clock.

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Above is a quote Hideo Kojima ended his keynote presentation with. Below is also one of his favorite quotes from scientist Robert H. Goddard. Read More...

In his keynote presentation, Hideo Kojima explained that "Metal Gear" came to be because he was trying to make a combat game for the MSX2. Here are some slides that explain: Read More...

The keynote speech from Hideo Kojima was about his game design philosophy, which he said is essentially "making the impossible possible." Here are a few slides from his presentation: Read More...

Snake is back. But is it worth $7.99 to resurrect an old friend? Read More...

Multiplayer intern Sal Basile is looking at glitches for us again. What happens when glitches go unaddressed for too long? That's happening in "Metal Gear Online" now, argues one gamer, and it's forced them to reconsidering continuing to play the online side of "Metal Gear Solid 4." Read More...

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