As the five-year court case between Epic Games and "Too Human" developer Silicon Knights winds down, it looks like the Denis Dyack's company's future is in doubt. After having to pay out $4.5 million back in May (and another $4.7 million in court fees) for breach of the Unreal licensing agreement, Silicon Knights will now have to destroy all code which used Epic's engine as well as initiating a complete recall of all unsold copies of "Too Human" and "X-Men: Destiny."
A proposal is on the table which could limit minors from being online for more than three hours consecutively.
Bethesda announces the end to the recent legal conflict over the rights to publish an MMO set in the Fallout universe as the rights revert back to the Skyrim developer and its parent company, ZeniMax.
Plus, the surprising revelation about a nixed Sega/Silicon Knights collaboration.
Hacker gets cease and desist after messing around with the game's action figures.
At MTVNews.com today we have a report about "Rock Revolution" publisher Konami's recent lawsuit against the makers of "Rock Band." Konami alleges that MTV-owned development studio Harmonix has been infringing on three Konami patents.
In my report, MTV PR provides comment about the legal action:
"Konami's actions are extremely surprising," an MTV spokesperson said of the suit. "Unfortunately, successful products such as 'Rock Band' can often become targets for baseless litigation. We have substantial defenses to this claim and intend to vigorously defend it."
Read the full story: 'Rock Band' Creators Sued By 'Rock Revolution' Publisher Konami
(Full disclosure: While "Rock Band" is published by MTV, we cover it at MTV News and MTV Multiplayer with same standards we cover all other video games.)
"Rock Band" developers Harmonix have responded to Gibson Guitar Corporation's lawsuit accusing the MTV/EA/Harmonix game of patent infringement:
"This lawsuit is completely without merit and we intend to defend it vigorously," the Harmonix statement reads. "Gibson's patent, filed nearly 10 years ago, required a 3D display, a real musical instrument and a recording of a concert. Rock Band and Guitar Hero are completely different: among other things they are games, require no headset and use a controller only shaped like a real instrument. It is unfortunate that Gibson unfairly desires to share in the tremendous success enjoyed by the developers of Rock Band and Guitar Hero."
(For more on how Gibson compares its patent with "Guitar Hero," check out the manufacturer's nine-page chart re-printed in this earlier Multiplayer post.)