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One of my favorite parts of last week's PAX was the "PAX 10," a selection of indie games. People were voting for a winner.

The game I voted for was "Polarity."

"Polarity" is a gravity-defying platformer that allows the player to tap the X button (they were letting people play with an Xbox 360 controller) to alter their polarity between red and blue. You must manipulate your personal polarity to navigate through environment.

I've never played anything quite like it. I'll try to explain it: Read more...

We recently heard about a new homebrew DS game based on a 2D flash game based on what of the most loved games of last year.

The game is "StillAliveDS." And it's loosely based on... "Portal."

You might think that a DS game based on a 2D flash platformer based on a 3D console/PC FPS game based on a thesis project might be a little diluted, but it isn't. "StillAliveDS" improves upon the "Portal: The Flash Version" formula by applying a unique art style, and adding features that take into consideration the unique capabilities of the DS.

Valve should go ahead and hire the developers and give "StillAliveDS" the proper release that it deserves.

Read more...