For years, the folks at Evil Controllers have been doing all they can to improve PS3 and Xbox 360 for players who love having even the slightest advantage over their competition. Now, they've taken to Kickstarter in hopes of funding a new DIY lithium battery kit for the Xbox 360 gamepad that not increases length of play, but also decreases the controller's overall weight. Read More...

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Ever since gaming took off on tablets and mobile devices like the iPad gamers have been looking for a way to break free of the lackluster touch screen based controls. While many third party accessory makers have physical controllers available, developer support still isn't there. However, Gameloft is trying to change all that (for their titles anyway) as they have just revealed the Duo Gamer Controller. Read More...

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If you're looking to get a friend or family member onto Xbox Live this holiday season so you can stomp them when Black Ops 2 hits, Microsoft is taking care of you. They recently revealed a new bundle that throws all the stuff a newbie will need to get the HD online showdown started. Read More...

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We've seen countless drool-worthy PC case mods, but home consoles don't seem to get as much attention from the modding community (we see them, but not as often). That's why I was so pumped when we stumbled across this awesome Mega Man NES. Read More...

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Though most smartphone games are designed to take advantage of touch screen controls, many gamers are constantly on the lookout for any way to add physical buttons to their mobile gaming. We've seen a few add-on controllers attempt this, but most have lacked the developer support needed to gain mass appeal. The team at Milkshake Labs is trying to change all that with the coco controller -- an iPhone/iPod accessory that adds physical buttons and a joystick to your mobile device for a price on par with just about any other case you'd find at the Apple Store.

The project just hit Kickstarter this morning, where Milkshake Labs are looking for financial backers to help them reach a funding goal of $175,000 and deliver the coco controller to the masses. Last week, we were lucky enough to chat with Milkshake Labs co-founder Colton Gyulay who shed light on how developer support and unique features will separate coco from the countless smartphone gaming controllers we've seen in the past. Head past the break for the full interview! Read More...

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Earlier this year, during CES 2012, Hyperkin revealed they were bringing back the classic Game Genie cheat system many of you may remember from the glory days of NES, SNES and the Sega Genesis. They released the Nintendo 3DS version quite some time ago, but have just announced that the PS3 version is now available. Read More...

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Razer makes some of the coolest branded gaming gear around and nearly every time they send me something else to take a look at I'm impressed. The same holds true for the Battlefield 3 Collector's Edition Razer Blackshark Stereo Headset I've been enjoying for the last couple days. Head past the break for all the details. Read More...

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In attempt to keep everyone on the same page and prevent confusion/complaints, Microsoft has confirmed that Halo 4 Multiplayer will require the use of an 8GB flash drive or 8GBs of free space on your Xbox 360 hard drive. Read More...

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I always have a great time time going back and replaying the classic SNES games I grew up with, but wouldn't it be great if we could play all those awesome games like Mario All-Stars, Final fantasy III, Super Mario RPG and Donkey Kong Country on the go? With Hyperkin's newly released SupaBoy portable Super Nintendo system we can!

At first glance the system looks like a giant Super Nintendo controller with one glaring difference – a 3.5-inch LCD screen. All the buttons we remember are there in the same layout,, including the two shoulder buttons, and cartridges slide in the back just like they would in an old Gameboy or DSi. There is even a cartridge lock to keep loose carts in place and protect game time from getting interrupted. Read More...

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My Xbox 360 Possibly In TwilightI thought it would be a game that would spell the end of my Xbox 360. And I expected it would come suddenly, in the flash of a red ring. I was wrong.

The day that I had expected to arrive at least a year ago appeared to arrive on Saturday morning. That is when my launch Xbox 360, a 20GB machine that has whirred through my complete play-throughs of "King Kong," "Gears of War," "Mass Effect, chunks of so many other games and dozens of Xbox Live Arcade games -- a machine that has been my primary DVD player since 2005 -- did the game console equivalent of a hacking cough, stumble and cold sweat.

My Xbox 360 did not die, but it appears to be on its way.

Shockingly, my Xbox 360 has not red-ringed. It has suffered a stranger, seemingly fatal malady, one that Google has barely begun to catalogue: Read More...

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