Mixed Motions — How “LocoRoco” On PS3 Takes Unexpected Twists

Loco RocoIs it a game? Is it a screen-saver? What is “LocoRoco Cocoreccho!“?

Confusion currently abounds. And some of the information out there is off. Thankfully, I can clear it up — a little.

I played the game on Wednesday morning during a New York City demo of Sony’s fall PlayStation line-up. After a few rounds of “PixelJunk Racers” and “Go! Sports Ski” the Sony reps loaded up a build of Loco Roco.

They apologized in advance. They weren’t sorry for the quality of the game: it’s as lively, colorful and engaging as the PSP original and looked highly polished. They just hadn’t had much time with the title, only getting it on Friday from the home office. They weren’t sure how to unlock every little thing. But together we managed plenty, and had a good time with it.

So how does it work?

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