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Gears of War

FROM MOVIESBLOG: Strap on some body armor, rev up your chainsaw gun and get ready to slice and dice some Locust meat -- "Gears of War" is on the way and by all accounts, it's going to be massive.

Screenwriter Chris Morgan recently spoke with MTV News to give a status update on the upcoming video game adaptation, saying that things are moving along fantastically.

"A draft went in and we're talking about it now and we're budgeting it out," Morgan told MTV. "It's looking incredibly good."

For more on the latest status of the "Gears of War" movie, read the rest of this article at Moviesblog.MTV.com.

Once in a while a game developer says something that makes me want to rush to my console and try something out. That has happened during the still-ongoing "Gears of War 2" artificial intelligence post-mortem when Epic Games' Matt Tonks mentioned one way in which he thinks the first game still has an advantage: Despite the many AI improvements in the second Marcus Fenix action game, the grander scale of levels in "Gears of War 2" forced the designers to create more narrow funnels of enemy attacks -- "cover crawls," The result, said Tonks, was that the AI-controlled enemies sometimes didn't have as much room to demonstrate their full range of intelligent techniques. The first game is often better in that regard, he said: "The encounters were smaller and more open, so the encounters were more fluid than in in 'Gears of War 2.'"

We stopped by New York's annual Toy Fair this weekend and got a good look at upcoming video game toys. Check out NECA's showing of "Gears of War" gear. Read more...

Over at Joystiq, writer Ludwig Kietzmann called out my argument "Resident Evil 5" should have taken more cues from games like "Dead Space" by arguing the controls benefit the series' survival mechanic, but seeing true survival hasn't existed since the original, I have to disagree. Read more...

After investigating the confusing back-and-forth domain name ownership with the "Killzone" series, we decided to take three platform-defining franchises -- "Metal Gear Solid," "Halo," "Gears of War" -- and see who actually owns the domain names for each game's sequels. Read more...

Our intern Sal Basile is back with the first of several pieces about cheaters, glitches and the highs and lows of multiplayer gaming. First, he's checking back in on the recently-patched "Gears of War 2" to see how things are going. Read more...

Can you tell we're still working through our backlog from 2008? The first month of 2009 is almost over, but we're still mulling over which games from last year we need to push through before we can really enjoy what 2009 has to offer. Read more...

When word broke that Capcom was incorporating a "Gears of War"-style control scheme into "Resident Evil 5," gamers rejoiced, but this week's "RE5" demo proves implementing only part of that system isn't enough; you need to go all the way, something "Dead Space" did and "RE5" doesn't. Read more...

PS3 exclusive "LittleBigPlanet" received 10 nominations for the 12th Annual Interactive Achievement Awards, and will be duking it out with "GTA IV," "Left 4 Dead," "Fallout 3" and "Metal Gear Solid 4" for Overall Game of the Year. Read more...

Epic Games has released an automatic patch for "Gears of War 2"  -- and the lengthy list of bug fixes and Achievements is impressive. Read more...