Hey Booker, maybe "What's this... [swig]" isn't the best way to handle found bottles of random liquid. I mean, that's just bad policy.

The latest "Bioshock Infinite" trailer in advance of its March 26 release reveals more of the people trying to capture Elizabeth and kill Booker. Also: old-timey robots!

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Publisher Nordic Games announces that they're sending The Farm 51's development tools for "Painkiller: Hell & Damnation" into beta in April.

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Developer 4a Games announced that the shooter would be slipping from its previously-announced release date this month into May for some additional polish.

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Publisher EA is trotting the sequel out to the big game sellers, at least according to a tweet from the CEO of Gamestop.

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Not satisfied with simply taking outposts in "Far Cry 3?" Ubisoft is adding an update this week which will allow you the option to let those hard-won bases go back to their pirate and privateer occupants and keep Jason stalking the Rook Islands, all detailed in a post to the game's forums.

Plus, a fourth difficulty level! And more ways to give feedback on user-created maps! Keep playing "Far Cry 3!"

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Based on "Ghost in the Shell: Stand Alone Complex," the free to play shooter will be hitting PCs in the first half of next year.

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The licensed shooter was not without its problems (my review), and it looks like Gearbox is stepping in to fix some of the issues players have encountered across both the single player campaign and throughout the multiplayer modes.

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Bungie's been pretty quiet since the release of "Halo: Reach" amid their ongoing development of the sci-fi shooter, "Destiny." Well, starting next week, we can probably expect to start seeing/hearing more details in earnest as the studio behind "Halo" begins showing the press what they've been up to since going independent from Microsoft.

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On the one hand, you have to respect the level of care that went into the attempt at bridging the first three wildly disparate "Alien" films in "Aliens: Colonial Marines." Down to the authentic pulse rifle sounds, attempts to name-check just about every location, character, and memorable visual from those films (with a cursory nod to "Prometheus" thrown in late in the game), Gearbox Software clearly wanted to evoke fans' nostalgia for this universe.

On the other hand, nostalgia's really all this clunky and unpolished shooter has going for it, offering a visually lackluster (at best) experience both in the campaign and online in a floaty shooter that feels ripped straight out of 2005 that, most damningly of all, utterly defangs one of film's great monsters.

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More campaign and multiplayer content are coming to the Gearbox shooter post-release, and if you want to get some of it for free, you have to give Wal-Mart your monies early.

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