On the one hand, you have to respect the level of care that went into the attempt at bridging the first three wildly disparate "Alien" films in "Aliens: Colonial Marines." Down to the authentic pulse rifle sounds, attempts to name-check just about every location, character, and memorable visual from those films (with a cursory nod to "Prometheus" thrown in late in the game), Gearbox Software clearly wanted to evoke fans' nostalgia for this universe.
On the other hand, nostalgia's really all this clunky and unpolished shooter has going for it, offering a visually lackluster (at best) experience both in the campaign and online in a floaty shooter that feels ripped straight out of 2005 that, most damningly of all, utterly defangs one of film's great monsters.
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Tags aliens: colonial marines, gearbox software, PC, PS3, sega, Xbox 360