Arguably the greatest virtue of the "Battlefield" series of games is the full-scale mayhem of the multiplayer, allowing the open maps of each title to become a collision of ordinance, out of control vehicles, and destruction.
Here's hoping EA and developer DICE can up the ante on this front with the upcoming "Battlefield 4," whose updated multiplayer is detailed in the game's latest trailer.
While Bethesda and developer id Software are keeping quiet about the future of the "Doom" franchise, id's Studio Director Tim Willits revealed that what would have been know as "Doom 4" ended development because it "did not have the spirit, it did not have the soul, it didn’t have a personality."
In advance of the full "Call of Duty: Ghosts" reveal on May 21 during Microsoft's big Xbox presentation, Activision and Infinity Ward released a tiny snippet from the next installment in the shooter franchise.
Tweeted via the "Call of Duty" Twitter feed, it's not a lot--mostly wireframe models and rudimentary environments, but hey, jungle locations confirmed.
And it's coming next year from Swedish developer MachineGames, home to a bunch of former Starbreeze devs (the folks behind "The Chronicles of Riddick" and the first "Darkness" game). In the short and sweet press release (no story details, nada), Bethesda described the shooter as "a eimagining of this franchise – offering players a gripping and dramatic experience," and it's being developed using id Tech 5.