"If installed base mattered, we'd all make board games, because there's a lot of tables out there."

See below for more Todd Howard ("Fallout 3" pearls of wisdom): Read More...


Bethesda's Pete Hines fielded your questions about "Fallout 3" March expansion "The Pitt" yesterday, and we've got answers about gameplay length, new weapons, "a brand new kind of bleak," and more. Read More...

For our readers in Canada and the U.K. who are unable to watch our region-blocked videos (sorry!), we've transcribed part of the Vs. Mode Live panel that took place at New York Comic Con. Here's 2K Boston's Ken Levine and Bethesda's Todd Howard talking about the Wii. Read More...

Remember how so many reviewers said that "Killzone 2" didn't have much in its single-player campaign that was new? And remember how people couldn't agree if that was a problem or not? At last week's Comic-Con panel, N'Gai Croal and I asked 2K Boston's Ken Levine ("BioShock") and Bethesda Softworks' Todd Howard ("Fallout 3") all about that and the disputable value of "newness."

(This is the second of a daily series of posts showing clips from last week’s New York Comic-Con panel — click the jump if the two clips in today’s post don’t play back-to-back.) Read More...

Without managing to spoil the ending of their games, the lead creators of "BioShock" and "Fallout 3," Ken Levine and Todd Howard, respectively, recently told me and Newsweek's N'Gai Croal what it's like to make game endings -- and what their recent games taught them about the topic. Plus: How YouTube has affected game-endings.

(This is the first of a daily series of posts showing clips from last week's New York Comic-Con panel -- click the jump if the two clips in today's post don't play back-to-back.) Read More...

Our New York Comic Con panel, co-moderated by Newsweek's N'Gai Croal and featuring "Fallout 3" exec. producer Todd Howard and "BioShock" mastermind Ken Levine, is over, but if you weren't following our Twitter, here are some highlights, including word Howard is working on an iPhone game and Levine addressing his next project and multiplayer. Read More...

Bethesda took us out of the capital wasteland with "Fallout 3: Operation Anchorage," but later this month, we're going back with "The Pitt," the second set of downloadable content for "Fallout 3," and having finished "Operation Anchorage," I'm hoping there's more story to this one. Read More...

The last place I expected to discuss "Fallout 3" was last Friday was in the audience of comedian Andy Richter and Upright Citizens Brigade member Matt Besser, but when Besser made a crack about video games, I managed the courage to shout back "hey, I write about video games for a living!'" Oops… Read More...

No, I'm not talking about "Fallout 3" come to life, but an unexpected incident in my apartment yesterday lead to an hour spent fighting off an invasion of ants into my living room…and a discussion about "Dragon Age: Origins"?

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On February 6, game design legends Todd Howard (Bethesda, "Fallout 3") and Ken Levine (2K Boston, "BioShock") will join Newsweek's N'Gai Croal and MTV's Stephen Totilo for a New York Comic-Con panel we're calling Vs. Mode Live. Read More...

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