After the trailer for “inFamous 2” was recently released, fans of the franchise immediately wanted to hear more details on what's in store for Cole MacGrath. I recently had the opportunity to watch some gameplay and speak with representatives from developer Sucker Punch about where the series is headed next.

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Details on Ready At Dawn's next PSP title, "God Of War: Ghost Of Sparta", have been slowly trickling out. The developer had previously revealed that the game opens in the waterlogged city of Atlantis, with Kratos arriving on a ship.

Today, during an E3 demo, Ready At Dawn announced a brand new addition to Kratos' enemy list; King Midas.

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During an E3 demo this morning, David Jaffe revealed a number of vehicle-specific abilities that will be available in the new "Twisted Metal". If you're interested in crushing your enemy by flinging a taxi at them, you're in luck.

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One of the great things about "Little Big Planet" is its ability to create a sense of community around the user-generated content. During a demo yesterday at E3, Media Molecule revealed a new social feature that will launch with "Little Big Planet 2".

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Obviously, 2K Marin's "XCOM" series reboot is drastically different from its predecessors. Actually, drastic is an understatement. It's difficult to find too many similarities between the '90's tactical games and what is now a brightly colored first-person shooter.

During an E3 demo, however, 2K insisted that strategy will still play a role in the game.

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The Force Unleashed 2

Fans of LucasArts' "The Force Unleashed" can expect some new abilities and gameplay improvements when the sequel launches on October 26th. During an E3 demo, the developers revealed a couple of new abilities they hope will lure gamers back to control Vader's betrayed apprentice.

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by John Constantine

It doesn’t matter how many times Jack Tretton says that 2008 was a banner year, full of momentum and good times, for the Playstation family. There’s no escaping the truth: times are tough for Sony. The PSP continues to sell while its software continues to stagnate. The Playstation 2 enjoyed an Indian summer when its priced dropped, but the system has undeniably entered its twilight. And the Playstation3? Well, growing your audience by forty percent is all well and good but that audience is still very small compared to those of your competitors. Sony needed a big show at E3 2009 and, while the actual show dragged here and there, they had a giant one. Here’s the breakdown.

The Big Demos

Sony’s conference was bookended by spectacular single-player demos of “Uncharted 2: Among Thieves” and “God of War III”. Naughty Dog’s made themselves a looker with “Uncharted 2”, which is no surprise, but the action shown in a demo of an early level easily outdid the graphics. Nate Drake and his new AI companion Chloe Frazer had to scramble down a crumbling baddie-infested hotel being dismantled by an assault helicopter. The level was full of the death-defying leaps, shooting, and witty banter that made the original “Uncharted” such a treat, but packed into a dense and dramatic sequence that rarely took control out of the demoer’s hands. “God of War III”’s opening level was classic stuff for the series, with Kratos mauling his way through a city under siege by a giant lava covered Titan. What was new play-wise was Kratos’ new crowd control moves (enemies will dogpile Kratos and he has to throw them off), the new lion-headed gauntlet weapons, and Harpy platforming. (Hop on a harpy, stab it in the wings, leap to the next one. Wholesome family fun, truly.) The demo had two big confrontations against a centaur and a chimera that ended with grisly disembowelings. The game looks like what it needs to be: big, gorgeous “God of War”. There were also demos of “Assassin’s Creed 2”, “MAG”, and the new user-generated-content-driven kart racer “ModNation Racing”, but none of them impressed like “Uncharted” and “God of War”.

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by John Constantine

You’ve got to hand it to Microsoft. In the weeks leading up to E3, the discussion surrounding the house of X was focused on precisely what they didn’t have. Where was their fall line-up? Where were the exclusives that have defined the console? Microsoft had them and then some.

Opening your show with Paul McCartney and Ringo Starr instead of closing with them is the probably the most impressive show of corporate confidence in history. With the reveal of Project Natal, Microsoft’s new hands-free controller-camera, the house of green showed that this was no mere act of baseless hubris. They came to play.
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Yesterday I met with members of the Entertainment Software Association to provide feedback regarding the annual E3 trade show. I explain what happened in today's Lunchtime Video -- so what do you think of my idea of a 500-person lottery for the public to attend E3?


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The ESA announced that registration for E3 is now open, and that many exhibitors who didn't attend last year's show -- like Activision Blizzard -- will return for 2009. Read More...

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