
During an E3 demo this morning, David Jaffe revealed a number of vehicle-specific abilities that will be available in the new "Twisted Metal". If you're interested in crushing your enemy by flinging a taxi at them, you're in luck.
Posted 6/17/10 8:11 pm EST by Matt Clark in e3, News, PS3, Uncategorized

One of the great things about "Little Big Planet" is its ability to create a sense of community around the user-generated content. During a demo yesterday at E3, Media Molecule revealed a new social feature that will launch with "Little Big Planet 2".
Posted 6/16/10 7:42 pm EST by Matt Clark in e3, News, Xbox 360

Obviously, 2K Marin's "XCOM" series reboot is drastically different from its predecessors. Actually, drastic is an understatement. It's difficult to find too many similarities between the '90's tactical games and what is now a brightly colored first-person shooter.
During an E3 demo, however, 2K insisted that strategy will still play a role in the game.
Posted 6/15/10 8:00 pm EST by Matt Clark in e3, News, PC, PS3, Wii, Xbox 360

Fans of LucasArts' "The Force Unleashed" can expect some new abilities and gameplay improvements when the sequel launches on October 26th. During an E3 demo, the developers revealed a couple of new abilities they hope will lure gamers back to control Vader's betrayed apprentice.
Posted 6/2/09 1:08 am EST by MTV Video Games in e3, e3 2009, microsoft, Uncategorized, Xbox, xbox live, Xbox Live Arcade
by John Constantine
You’ve got to hand it to Microsoft. In the weeks leading up to E3, the discussion surrounding the house of X was focused on precisely what they didn’t have. Where was their fall line-up? Where were the exclusives that have defined the console? Microsoft had them and then some.
Opening your show with Paul McCartney and Ringo Starr instead of closing with them is the probably the most impressive show of corporate confidence in history. With the reveal of Project Natal, Microsoft’s new hands-free controller-camera, the house of green showed that this was no mere act of baseless hubris. They came to play.
Read More...
Posted 3/19/09 12:30 pm EST by Stephen Totilo in e3, Lunchtime Video, Video
Yesterday I met with members of the Entertainment Software Association to provide feedback regarding the annual E3 trade show. I explain what happened in today's Lunchtime Video -- so what do you think of my idea of a 500-person lottery for the public to attend E3?
(Videos not viewable by users logging in from Canada or the U.K.)
Posted 2/2/09 1:00 pm EST by Tracey John in activision, blizzard, e3, e3 2009
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The ESA announced that registration for E3 is now open, and that many exhibitors who didn't attend last year's show -- like Activision Blizzard -- will return for 2009. Read More...
Posted 10/23/08 9:00 am EST by Patrick Klepek in e3
[UPDATE 12:50pm: The ESA has since contacted MTV Multiplayer with some additional clarification.]
There's movement to help reignite some of the fire that used to make E3 such an important event next year.
Hot on the heels of rumors over the annual event's reform, E3's organizer, the Entertainment Software Association issued a press release on Wednesday confirming many details.
It's happening next June, will remain in Los Angeles and appears to be a compromise between the small, business-oriented E3 of recent years and the massive, circus-like E3 it once was.
What the official announcement didn't touch upon, however, was whether early reports were right in saying E3 would adopt the same policies of Tokyo Game Show and Games Convention and allow the public to show up on certain days.
MTV Multiplayer contacted the ESA about this unaddressed point. "This will not be a public event and it is not open to general consumers," said a company spokesperson.
Both Newsweek and G4 reported the public would have some form of access to the new E3, however, so it seems the ESA may simply be waiting until it's figured exactly how that will end up happening. Raffle? Priced admission? Who knows.
When we know more, we'll pass it on.
Posted 8/5/08 8:11 pm EST by Stephen Totilo in e3, Japan
Earlier today I wrote a post noting how few Japanese-created games and pieces of hardware were nominated for E3 Game Critics Awards this year.
I suggested that, once the winners were announced, Japanese creators might wind up with fewer awards from E3 2008 than from any previous E3.
That's just what happened.
Among the 15 winners announced today only one work from Japan -- Best Fighting game "Street Fighter IV" -- took a top slot. Japanese efforts in the handheld and hardware categories fell short, as did multiple nominee "Resident Evil 5." The awards are determined by tabulating two rounds of votes from 36 game reporters (myself included) who nominate all the titles in contention. I had voted for three Japanese-made works, "Rhythm Heaven" for Best Handheld, "Street Fighter IV" for Best Fighting, and Wii MotionPlus for Best Hardware.
A commenter this morning criticized my original post, saying, accurately, that E3 is an American-run show. Regardless, the numbers are real and a four year decline in awards for Japanese-made product at E3 continues. In the 11 years of Game Critics Awards have been issued, this year's total is Japan's lowest.
I do believe this says something about the games made in Japan, the nature of games shown to Americans and, well... what do you think?
(Full Game Critics Awards winners listed after the jump) Read More...