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If you've wanted to spend more time amongst the Ghouls and Raiders of the Capital Wasteland, today's your lucky day.
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Today Bethesda released new screenshots for the third piece of "Fallout 3" DLC titled "Broken Steel." It will be released for the Xbox 360 and PC on May 5. The DLC will change the game's ending and increase the level cap. Check out the screenshots. Read more...

In the near future, gamers accustomed to buying extra "Guitar Hero" songs and new "Call of Duty" maps will be able to download additional Robots In Disguise. Read more...


When "Rock Band Unplugged" was first announced, I had visions of tiny plastic instruments or four people sitting next to each other rocking out on their PSPs. Not so.

Unlike the console iterations of "Rock Band," "Unplugged" is a one-person band. Read more...

Capcom has contradicted an IGN report that claimed the new $5 add-on for "Resident Evil 5" was already on the disc consumers bought for $60. Read more...

The band's sixth and most recent album will be available for download next week. Read more...

The game publisher is giving people a reason to return to last month's hit, but for a price. Read more...

BioWare talked about their general philosophy on downloadable content and said that they planned for "Dragon Age" DLC to expand over one and-a-half or two years. Read more...

The word from Bethesda this morning is that all but one of the pieces of downloadable content for "The Elder Scrolls IV: Oblivion" is being sold at half-price on the Xbox 360 as of today for one week -- the exception being the notorious Horse Armor, which is doubling in price from 200 Microsoft points to 400. It's not an April Fool's joke, though only a fool would by the armor at that price.

When asked how he incorporates fan feedback into his next game during the "Evolving Game Design" panel, "Fallout 3" lead designer Emil Pagliarulo addressed how many gamers didn't like the fact that the game ended -- at all. "We look at other games, and how many other games end? All of them, so we'll end 'Fallout 3,'" he said of the thought process behind the idea. "Roll credits, it's over -- but people didn't like that so much." He added that "Fallout 1" ended as well, but the studio underestimated how much people viewed "Fallout 3" as a sequel to "Oblivion."

"So for us," he said, "it doesn't even go as far as the next game, it goes as far as DLC." He then explained how in the third piece of DLC for the game, titled "Broken Steel," they're addressing this issue by changing the end of the game so it doesn't end anymore. "That's a great thing about doing DLC," he said. "You don't have to wait for a full four-year development cycle; you can react in a matter of months to player feedback."