A few hours after the announcement of "Diablo III" and a quick gameplay demo, lead designer Jay Wilson outlined the design goals for the game in a jam-packed panel at the Blizzard Worldwide Invitational.

He promised that "Diablo III" will stay true to the spirit and gameplay of previous "Diablo" games. Overall, they want to improve "Diablo" by adding more fast-paced action and expanding the RPG experience without sacrificing the ease of play. He said there are new systems, but they're not talking about them this weekend.

However, Wilson did speak about plenty of other "Diablo III" game design elements, such as:

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Following the announcement of "Diablo III" at the Blizzard Worldwide Invitational, lead designer Jay Wilson led a gameplay demo and gave the following details: Read More...

After weeks of speculation,  Blizzard just announced "Diablo III" at the Worldwide Invitational in Paris.

What do you think readers? Are you disappointed it's not something else? Or are you ready for a new "Diablo"?

More details to come!

[UPDATE: Check out all of our Worldwide Invitational and "Diablo III" coverage here.]