By Joseph Leray

With roughly a week to go before the game is released to the unwashed on February 5, Electronic Arts have released a launch trailer for “Dead Space 3,” teasing engineer-turned-super-soldier Isaac Clark’s final assault on the Black Marker.
Despite the game’s title, there’s not much space in this “Dead Space 3” trailer. Maybe we should call the game “Dead Lost Planet 3,” or “Dead Hoth 3,” or “Dead Cutting Open a Tauntaun and Living in its Body Cavity 3.” I mean, that doesn’t actually happen in this trailer, but it should.
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Most assumed "Dead Space" Wii would be a visually adjusted port, but Electronic Arts today announced "Dead Space: Extraction," a new entry in the franchise with "innovative motion controls" in a first-person-perspective -- keep reading for details and a trailer. 
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When word broke that Capcom was incorporating a "Gears of War"-style control scheme into "Resident Evil 5," gamers rejoiced, but this week's "RE5" demo proves implementing only part of that system isn't enough; you need to go all the way, something "Dead Space" did and "RE5" doesn't.