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Here concludes gaming journalism's first Chain Interview. In yesterday's middle installment we had Nintendo of America president Reggie Fils-Aime wondering why Capcom hadn't made a "Wii execution" of "Resident Evil 5" and other recent Xbox 360 / PS3 hits. An answer was forthcoming -- as was a discussion about underwear with a famous game designer. Read more...

The first part of my GDC Chain Interview ended on a cliffhanger: Sucker Punch's Brian Fleming asking me to ask "Brutal Legend" mastermind Tim Schafer what his favorite tentacle was -- and why. Let's pick it up there and wind our way toward Reggie Fils-Aime. Read more...


I went to GDC with a plan: a plan to connect all of my scheduled interviews into one giant interview. I'd ask the first person I met for a question to ask my second interviewee. And that person would give me a question for the third. For the next three days, I'll show you how it went and how far this star-studded chain stretched before it broke... Read more...