More than 60% of you who voted in our poll yesterday want Infinity Ward's next game to include the "Call of Duty" name in the title, outnumbering those who think the development studio's project should be called just "Modern Warfare 2." While the game's teaser trailer does not include the "CoD" name, a representative for the game's publisher, Activision, won't say what the game's name will be.
An Activision spokesperson told me in an e-mail: "All I can share at this time is that Modern Warfare has taken on such a life of its own, it has become our focus now. At this point, it's too early to release additional details."
To celebrate its 200th issue, the staff at Edge magazine chose the top 100 games they think you'll want to play here and now. Read more...
One rabbi praises "Call of Duty: World At War" for its ability to show the complexities and the moral consequences of war. Read more...
"Call of Duty: Modern Warfare 2" details must be near; Infinity Ward can't stop teasing their new shooter, evidenced by the game's community manager revealing a blurry shot of comedian Dane Cook playing an early version on Twitter. Read more...
We know a little bit more about how Infinity Ward will be leveraging social networking service Twitter for "Call of Duty: Modern Warfare 2," as the studio asked users to list their most-desired features for the shooter sequel over Twitter, and here's what the fans want. Read more...
Posted 2/11/09 6:02 pm ET by Patrick Klepek in DS, Diablo III, Guitar Hero Metallica, Guitar Hero World Tour, James Bond, PC, PS2, PS3, Wii, Xbox 360, activision, call of duty, call of duty 4, call of duty: modern warfare 2, call of duty: world at war, guitar hero, starcraft, world of warcraft
Activision Blizzard publishing CEO Mike Griffith promised more than twice as many Activision-branded music games in 2009 in today's earnings call, while also revealing their next "James Bond" title has been moved into next year, and Blizzard declared an intention to release a game this year. Read more...
We heard Infinity Ward first mention "Call of Duty: Modern Warfare 2" on Twitter last week, but teasing secrets is not their only plan for the social network; they're working on a secret project with a 19-year-old programmer who became known for tracking curse words on Twitter. Read more...

The first wave of downloadable content for "Call of Duty: World at War" hits in March (no price announced), where Activision and Treyarch will deliver a map pack featuring three new maps -- "Nightfire," "Knee Deep," "Station" -- and more Nazi Zombies, with new weapons, defenses and a map called "Verruckt." Read more...

"It's been a great high for the last couple of weeks," Daniel Suarez, Activision's executive producer for "Call of Duty: World At War" told me in an interview last week. Happy is any man whose game has launched so well that it topped -- his words -- the "bajillion pound gorilla" that is "World of Warcraft: Wrath of the Lich King" in sales in the U.K in its launch week.
Suarez and I talked about a number of things during out interview, some of which I've covered here on Multiplayer this week -- plans for upcoming DLC for the game and where the game's surprising Nazi Zombie mode came from.
The first topic of my interview, however, was how the development team at Treyarch dealt with making a game in the shadow of "Call of Duty 4: Modern Warfare." That was the bajillion-pound gorilla as far as I was concerned.
It's not every year that a development team puts out a game that so many critics don't expect to be better than last year's installment. How do you deal with that pressure? Read more...
If you've beaten "Call of Duty: World at War"'s main campaign, then you've unlocked the the Nazi zombie mode.
The special mode allows four-player co-op and has gamers battling throngs of Nazi undead that become increasingly difficult with each wave.
Activision executive producer Daniel Suarez shared with Stephen Totilo what inspired the team to make the mode in the first place.
"It was one of the pet projects of one of the designers," he said. Read more...