By Joseph Leray


Three and a half years after “Brütal Legend” was released on consoles, Double Fine self-published a PC version of the quirky rock-opera earlier this month. If it sells well, Double Fine boss and fabled designer Tim Schafer would “love” to release more multiplayer content for it.

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Following up on my brief interview with him about "Brutal Legend," game designer Tim Schafer has run a post on his blog elaborating on his comments to me about gamers worrying too much about sales. Read the full thing, but if you are oddly pressed for time, here's his bottom line:

...unless it’s your money on the line, game sales don’t need to keep you up at night. The market and game executives do not dictate what games get made--They just dictate what gets made easily. They affect what can be made without a fight. As long as there are creative people out there willing to fight for ideas they care about, then there is nothing that the market or anyone else can do to stop them.

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Tim Schafer: Gamers Worry Too Much About Sales

The developer of "Brutal Legend" told me why the underwhelming performance of his last game, "Psychonauts," isn't the crisis some fans think it is. Read More...

Over at, Stephen's filed a story on "Brütal Legend":

Rock music is king in video games these days. “Rock Band” and “Guitar Hero” are top titles in the field. But it is the upcoming “Brütal Legend,” slated for a PlayStation 3 and Xbox 360 release this fall, that perhaps best shows what kind of game can be made by people who don’t just love rock, but worship at an altar of bats, belt buckles, candles, chrome, big hair, spiky armbands, motorcycles that spit fire and lots of banging heads.

Check out the full article at as well as a photo gallery of screenshots.

Creator Tim Schafer explained why the metal-themed game won't make use of the guitar-controller peripheral at this time. Read More...

We all want to know more about "Brutal Legend," and March's Game Developers Conference could shed some new details. Double Fine is hosting a panel on the game's art and in the description, the studio re-confirmed it would include a multiplayer mode, something we haven't heard about since 2007. Read More...

I heard there were going to be major announcements and surprises at Spike's Video Game Awards on December 14th. I was told there'd be major appearances -- even after I told the organizers that I, a VGA judge, would not be able to attend.

So we're getting... Jack Black as a host. World premiere gameplay footage from Black's "Brutal Legend" game. "God of War III" gameplay footage of some sort. And more. On Spike on December 14th.

Plus the winners of Awards I voted in. Not bad!

More details and game debuts announced in the press release below: Read More...

An Activision press release last night indicated that the publisher is picking up several franchises from recently acquired publisher Vivendi Games. But the games not on the list include a few that we've covered quite a bit at MTV News and MTV Multiplayer: "Brutal Legend," "50 Cent: Blood On The Sand" and "Ghostbusters."

Are these games going to find new publishers?

An Activision rep hasn't directly answered our questions about the fate of the games yet, instead reiterating the message of the press release with the following e-mailed statement:

Activision Publishing is retaining those franchises that are a strong fit with its long-term strategy including Crash Bandicoot, Ice Age and Spyro, as well as two new intellectual properties that are currently in development -- Prototype and a second game that has not yet been announced.

The company will not publish other titles that previously were part of the Vivendi Games portfolio and we are currently reviewing our options regarding these titles.

On his blog, "Brutal Legend" creator Tim Schafer posted a blog entry today that reports that "Brutal Legend is fine." My requests for comment to both 50 Cent management and folks behind the "Ghostbusters" game have not been answered yet, but I'll keep readers posted if I find out more.

Should I walk across the hall to MTV's acquisitions guy and tell him about "Brutal Legend" and "50 Cent: Blood On The Sand"? That'd be crossing the line. But it sure seems like there's at least one publisher that would suit those games.

We won't learn anything new about Tim Schafer's Jack Black-starring rock action game, "Brutal Legend," next week.

"Brutal Legend" will not be making an appearance at E3, Schafer told me over e-mail today. But "Psychonauts" fans need not worry; the game doesn't appear in trouble.

“We’re not going to be showing at E3, but soon after that we hope," said Schafer. "As soon as the dust settles from this whole [Activision Blizzard] merger thing we should be able to talk about the game a lot more.”

The last we heard of "Brutal Legend" was from Black himself at the MTV Movie Awards last month. The actor-comedian-musician was sporting a "Brutal Legend" t-shirt and told MTV News' Kim Stolz thathis new game was "coming someday."

Schafer's comment comes on the same day the Activision Blizzard merger was approved by Activision shareholders. Blizzard and Vivendi, the game's original publisher, will soon be a subsidiary of Activision.

Jack Black While Presenting Best Movie (Credit: Getty Images)Clearly, Jack Black wants to talk about "Brutal Legend." The man wore a shirt adorned with the upcoming heavy metal action game's logo during the MTV Movie Awards two weeks ago in Los Angeles.

Most of the folks sticking microphones in his face at the awards largely avoided the topic. And that's too bad because so little has been heard about the game since it was announced through Game Informer last year as developer Tim Schafer's next project.

Thankfully, MTV News' own Kim Stolz, however, did get Black to chat ever so briefly about his shirt and what it means. We got a tiny, mini-update about the game.


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