boxart-pcgames.jpgAs we established last week, April will be a slow month for games until the very end ("Mario" what? "Grand Theft" who?).

But bad or good, hyped or unheard of, no game box art is safe from our swift and shallow assessment. Even though most publishers like to skip releasing games near April Fools' Day, we still marched on with our new feature in which we judge games by their cover art.

Here are the games that tread where no others dared to go -- in more ways than one...

greatwarnationsthespartans.jpg"Great War Nations: The Spartans" (PC)
What the Box Tells Us: Um, 300 anyone? Only instead of leading man Gerard Butler with his magnificent six-pack (yes, I'm a girl), we have a generic screaming Spartan with a ten-pack oddly located under his armpit. This ain't Sparta -- this is madness.
Love It or Leave It: Leave it.

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boxartreviews.jpgYou can't judge a game by its cover art.

Or can you?

New games are released weekly by the boatload, and honestly, we simply don't have time to play them all -- at least not right away. Therefore, a gamer's first -- and last -- impression of a title could very well be the box it came in.

So to help out video game marketing departments and box art designers, we are launching a new, experimental feature, in which we make a snap judgment about a game's artwork -- disregarding gameplay, reviews and even hearsay -- and base our impressions solely on initial appearances (because we're shallow like that).

Here's what I got in the mail recently:

viking1.jpg"Viking: Battle For Asgard" (Xbox 360)
What the Box Tells Us: The guy on the box for "Viking" looks like Legolas on steroids. I'd make fun of his long flowing locks, only he looks poised to lop my head off with A) a pointy sword or B) a pointy ax... Or C) both.
Love It or Leave It: Love it.

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