wowcover3_jimlee_281×211.jpgWe just can't seem to get enough of the "World of Warcraft" comic.

First, we brought you the entire, online-only Issue #0 of the new "World of Warcraft" comic that debuted last year, as well as a preview of Issue #1. Last month, we also gave you a taste of Issue #2.

And now we've got the first few pages of the third book (or is it the fourth?). Written by Walter Simonson ("Orion," "Thor"), with pencils by Ludo Lullabi and ink by Sandra Hope, Issue #3 continues the story of an amnesic human named Lo'Gosh.

Check out the first five pages to see what's in store for Lo'Gosh as well as Rehgar Earthfury and Broll Bearmantle...
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wow_02_samwise_cover_281.jpgLast month, we posted the entire, online-only Issue #0 of the new "World of Warcraft" comic.

Prior to that, we also previewed the first five pages of the first issue.

The series is written by veteran scribe Walter Simonson ("Orion," "Thor") with art by Ludo Lullabi and Sandra Hope.

If you've been following the comic and want to see more of the expanded adventures in Azeroth, Multiplayer now has an exclusive sneak peek at the upcoming second issue, in stores on December 19th. It will come in two covers: one by Jim Lee and the other, shown here, by Blizzard Art Director Samwise Didier.

Make the jump to see the cover and the first five pages.

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wowissue0_cover_281.jpgLast month, we posted the first five pages of the brand-new "World of Warcraft" comic, which will be out in stores next week.

The first storyline follows a human who has no memory of his past and becomes enslaved by an orc shaman named Rehgar Earthfury. Writer Walter Simonson told me last month that the book will remain true to the game and appease both longtime "Warcraft" fans as well as newcomers:

"If you're a longtime player, I think the comic is a revelation about some of the mysteries. There are mysteries from the past that have never been totally addressed within the game, or at least we're able to address them in the comic in a way that the game hasn't been able to. ... If you know 'Warcraft,' I'm hoping it will be really cool to find this stuff out. At the same time, as complex as the world is, if you haven't really played the game, you'll learn as much as you need to know to enjoy the story on its own level."

Not convinced? See for yourself with the entire six pages of the online-only "World of Warcraft" Issue #0, exclusive to Multiplayer. You'll also get a little more backstory on the roots of Rehgar Earthfury...

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uweboll_seedset.jpgHe's possibly the most hated man in gaming.

But love him or hate him, video game movie director Uwe Boll is here to stay.

Notorious for lashing out against critics of his video game adaptations (like "House of the Dead," "Alone in the Dark," "BloodRayne" and "Postal"), the German director somehow manages to keep making movies. His film renditions of "Far Cry" and "Dungeon Siege" are coming out next year, and recently Boll garnered the rights for independent games "Sabotage 1943" (Replay Studios), "Legend: Hand of God" (Master Creating) and "Zombie Massacre" (1988 Games). Last week, when I called the director to talk about how he acquired the movie rights to "Zombie Massacre" (as well as how the hell to say his name), I also wanted to learn what makes the man tick. Here's a sampling of what he had to say:

"Grand Theft Auto" I think is a great game, but it's also a little old-fashioned now, and the question is "Do we already have movies like this?" So even though it's a fun game and original, we need to question what would you gain if you made a movie out of it. Like with "Halo," it's a sensational game, but I don't think that the materials are perfect to make a movie. It could be very technical but not necessarily an emotionally- grabbing movie, and I think it's always important to have lead characters you can go with through a story. Like Jack Carver in "Far Cry" is a funny guy but he is also tough; he’s a little like a Bruce Willis type so you want to follow him. You want to know if he’s surviving the adventure. ... And I don’t think that in "Halo" a character like this really exists.

Um... Master Chief, anyone? Read on to find out what he thinks makes a good video game movie, his side of what happened with "Metal Gear Solid" and how Blizzard rejected him for "World of Warcraft."

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