By Kevin Kelly
Video game concept art is a curious thing. It is some of the most beautiful artwork that you will never see, for the most part. These works of art are used to shape the course of the game, providing a template for the game developers to work from. But usually the general public never sees these beautiful creations. Thankfully, that trend has been changing, thanks to organizations like Into the Pixel, and the publications of books that collect the art of a single title.
But what about collecting the work of an entire company? Blizzard Entertainment has been busy making games since 1991, and in the process they have created a treasure trove of gorgeous artwork in the process. Now Insight Editions has collected much of that art and put it together in a fantastic tome full of over 700 pieces of art that range from Warcraft to Diablo to Starcraft and beyond.
This book is so massive that it will threaten to crush your coffee table, but it is so attractive that you won’t want to hide it away on a bookshelf either. We’re giving away one of these volumes, which comes complete with commentary from Blizzard wizards Nick Carpenter (VP of Art and Cinematic Development), Sam Didier (Senior Art Director) and Chris Metzen (Senior VP of Story and Franchise Development).
Read on for our interview with Chris Metzen and Sam Didier!