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That haunting vision of what happened to Small Town, USA during the early stages of a  galactic threat is slated to continue the story with a web series. Watch the first episode now!
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I want to tell you about all the cool stuff that I found in 2K Marin's XCOM origin story "The Bureau" but I've been sworn to secrecy. Not really though. No one black bagged my head or anything like that but I don't want to get all spoiler-y about what I saw last Friday. My previous impressions more or less stay the same -- "The Bureau" is a love letter of the hysteria induced Cold War merged with the Space Race of the 1960's with an extraterrestrial twist. It also fills the wide gaps in story of previous XCOM games as this takes the franchise to its roots. So instead of rehashing gameplay mechanics I thought I'd paint a picture of the atmosphere of "The Bureau."

In many ways "The Bureau" is like that Norman Rockwell painting of Thanksgiving dinner except replace that deliciously crisp turkey with a burnt husk of a Sectoid. Hearkening back to the tinfoil and duct tape era of NASA meshed with classic 50/60s Americana gives this game its flavor. These are the desperate first hours of a nation (and world) under attack by a tremendously powerful opponent.
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Previews of "BioShock 2" are circulating the Internet. Beyond the summaries you can find elsewhere, here are some answers MTV Multiplayer got regarding some key sequel details. Read More...

Our intern's a huge "BioShock" fan. So when Game Informer broke some new details about the sequel, he was excited but also... worried. See why. Read More...

With all the rumors surrounding Game Informer's latest cover story on "BioShock 2," we had our intern get a copy of the magazine and summarize a few interesting details. Read More...

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