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GDC speakers received a special deck of cards with last year's "top rated" speakers on them. See who's in it. Read more...
Posted 11/23/09
Posted 11/23/09
Posted 11/23/09
Posted 11/23/09
Posted 11/23/09
Posted 3/24/09 10:00 am ET by Tracey John in *GDC 2009, Far Cry 2, Smash Bros. Brawl, portal
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GDC speakers received a special deck of cards with last year's "top rated" speakers on them. See who's in it. Read more...
Posted 3/23/09 8:42 pm ET by Tracey John in *GDC 2009, Demos, Prices, Super Monkey Ball, iPhone, sega
During the post-mortem panel for the "Super Monkey Ball" iPhone game, SEGA's Producer of Digital Content Ethan Einhorn told would-be iPhone developers to not "play price wars" with their apps. He advised to keep the highest price you can while staying in the top 50 and resist the temptation to drop your price prematurely; "Super Monkey Ball" saw a boost in sales during the holidays. He added, "A $10 price point is not reasonable." Eihnorn also said to consider the pros and cons of "Lite" versions, free demos of the full-priced product. While he said they were good for new, complex games, developers should "think twice" before putting a "Lite" version; many users may feel that just a small taste of the game is enough, impeding possible impulse buys.
Posted 3/23/09 7:34 pm ET by Tracey John in *GDC 2009, Super Monkey Ball, iPhone, sega
During a panel titled "Post Mortem: 'Super Monkey Ball' iPhone," Ethan Einhorn, SEGA's Producer of Digital Content, talked about the different things they tried with the game before it launched with the release of the iPhone App store last year. One idea SEGA of America had was to have the monkeys collect apples instead of bananas as "a fun reference" to the Apple iPhone platform. Einhorn added, "The Japanese development team said quite reasonably, 'Monkeys eat bananas,' so let's leave it at that."
Posted 3/21/09 9:00 am ET by Tracey John in The Week in Multiplayer
Posted 3/20/09 4:00 pm ET by Tracey John in Game Developer Twitter Report, twitter
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Which developer urges you to buy "MadWorld"? And who was just recognized for five years of service at their studio?
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Posted 3/20/09 3:00 pm ET by Tracey John in 2k games, 2k marin, Game Informer, Superfans, bioshock, bioshock 2
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Our intern's a huge "BioShock" fan. So when Game Informer broke some new details about the sequel, he was excited but also... worried. See why. Read more...
Posted 3/20/09 11:00 am ET by Tracey John in Exclusives, Music Games, PS3, Scratch: The Ultimate DJ, Trailer, Video, Xbox 360
We've got an exclusive first trailer for "Scratch: The Ultimate DJ." The hip-hop-oriented rhythm game uses a turntable controller and is slated for release this year on the Xbox 360 and PS3.
(Videos not viewable by users logging in from Canada or the U.K.)
Related Posts:
Beastie Boys DJ: 'Scratch' Will Be Bigger Than 'Guitar Hero'
First 'Scratch: The Ultimate DJ' Tracks Revealed, Includes Kanye West, Beastie Boys, Run DMC, More
How 'Scratch: The Ultimate DJ' Actually Plays (Crude Controller Drawing Included!)
Posted 3/20/09 10:00 am ET by Tracey John in Major Minor's Majestic March, Motion Control, MotionPlus, Music Games, PaRappa The Rapper, Wii
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Masaya Matsuura, the forefather of rhythm games, talks about the current state of the genre, his new kid-friendly marching band title and why he made it for the Wii. Read more...
Posted 3/19/09 7:00 pm ET by Tracey John in Celebrities, Music Games, Scratch: The Ultimate DJ, dj hero, guitar hero
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Champion turntablist Mix Master Mike told us how he's bringing authenticity to "Scratch: The Ultimate DJ." Read more...
Posted 3/19/09 5:00 pm ET by Tracey John in Battle.net, Mobile, blizzard, iPhone, ipod
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Players of "World of Warcraft" and Blizzard's other games will be able to use a tool that offers additional security for their accounts, accessed on a mobile device. Read more...
Posted 11/18/09
Posted 11/18/09
Posted 11/17/09