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The nation's second-biggest cable company just announced a revised pricing structure that may alleviate fears from gamers worried about a plan for their Internet use per Gigabyte. Read more...

Sorry for the slow day on Multiplayer, readers. A story I was working on needed a little more time and won't be up until tomorrow morning. In the mean time, please amuse yourself , with one new screenshot from this summer's "Boom Blox Bash Party" and some concept art for today's newly announced "Rabbids Go Home." Read more...

In the past 20 days, many people have taken measures that it seemed only the most hardcore players of "Grand Theft Auto: Chinatown Wars" would ever consider. Read more...

April stinks for gamers. It's the new "summer." You can't convince me otherwise.

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'In Treatment'Video games get a convincing depiction in the new season of HBO drama "In Treatment." Read more...

I almost made a little girl even more upset this morning. Read more...

Last week, I reported that EA's turn-based DS role-playing game for kids, "Zubo" includes an enemy attack that has the player's character being juggled by his opponent's flatulence. I asked -- almost demanded -- a clip of this from EA. The publisher didn't have one, but did send me these four sequential screenshots... Read more...

Here's a panel from the "Power Girl" back-up story in a pretty good new comic from DC Comics called "The Flash: Rebirth." I read it once this week without making any video game connections. And then a friend (Rick Marshall, who runs MTV's Splash Page comics-movies blog) showed me the spread above and pointed out that it might remind some people of "BioShock." I see what he's talking about. Big Daddies everywhere. [NOTE: I originally wrote that this panel was from the "Flash" comic's lead story. It is not. I regret the error.]

Last week I reported that Nintendo of America is not publishing "Fatal Frame IV" in the U.S. Gaming website IGN followed up by asking a spokesperson for the longtime "Fatal Frame" developer Tecmo if that company will be publishing the game. The response IGN got from Tecmo:

"Nintendo holds the publishing rights to 'Fatal Frame Wii,' which was developed by Tecmo LTD. and Grasshopper Manufacture and released in Japan on July 31, 2008. Nintendo of America has since then decided not to publish the title in North America – consequently, the title will not be released in this territory. As the owner of the IP, Tecmo feels very unfortunate that the fans of the series in North America will not have a chance to play the game, but respects the final decision made by Nintendo of America."

Sorry "Fatal Frame," fans. That's not very encouraging.

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Reggie Talks Wii: Not Paying For Exclusives, Avoiding The Japan Wii Slump

The top game designer in the United States -- maybe the world -- has left one of the biggest publishers in the industry. And he's already got a new job. Read more...