Elevator Action Deluxe

I remember really being amazed by "Elevator Action" when I first played it on the NES. The elevators! The action! The...both of those things together! Actually I was just amazed that it was so open and you had so much freedom of movement. That was then. I recently replayed it and, I'm sad to say, it hasn't aged well. Maybe it's the prevelance of slow-moving elevators in video games these days, but my patience has officially run out. Not to mention the fact that, if you weren't perfectly lined up with a floor, your super spy was physically incapable of stepping up the six inches, thereby saving his life from a rogue, slow-moving bullet. Ok, bitterness over with. Square's bringing "Elevator Action" back on August 31, with "Elevator Action Deluxe," coming exclusively to PSN.

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RAGE

"Liking" something on Facebook generally doesn't do much more than inform your friends that you're really into "Rainbow Brite." But, occasionally, "liking" something actually makes a difference. In the case of "Mass Effect 3," the design for the female version of Commander Sheppard that would grace the cover was decided via votes on Facebook. (In fact, they're now voting on what her hair color should be. Seriously.) Sure, it was an effective marketing campaign, but what do the fans really get out of it in the long run? Well, in the case of "RAGE," fans will get a free game out of it.

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Diablo 3

There's a reason "Diablo 2" stuck around for as long as it did. The core game might've only taken a dozen hours to complete, but it encouraged constant replays with progressively higher difficulty levels which had better loot drops and offered more of a challenge to skilled players. You started off with Normal, moved on to Nightmare and wrapped things up with Hell. Once you got to the end of Hell, the loot was as good as it could possibly be, so people would constantly run the same quests over and over again to try and score the best gear. These became known as Baal Runs, as they culminated with a battle against the final boss of the "Diablo 2" expansion pack, Baal.

Blizzard doesn't want the same thing to happen with "Diablo 3." Outside of a dedicated group of players, most people find running the same quest dozens of times no fun at all. An an attempt to mix things up, Kotaku is reporting that the developers have introduced Inferno mode, which sits on top of even Hell.

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Borderlands 2

The very first teaser for "Borderlands 2" gave us a look at one of the four new playable characters. Yes, Gearbox is ditching the original four heroes in favor of a new cast of zany characters and the first one they're introducing us to is a bearded gentleman named Salvadore. He is a Gunzerker, which should fill in most of the blanks regarding his playstyle, but in case you still have questions, more specifics have just been revealed.

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The Legend of Zelda: Skyward Sword

Ah, the Nintendo Wii. Where once it heralded a new generation of gaming, now it tends to sit next to your TV, not doing a whole lot. Sure, there have been good games released in 2011. "Donkey Kong Country Returns" and...wait...I'll think of it. Um, "Lost in Shadow" was pretty good. Ok, clearly we've hit a rough patch in the lifespan of the Wii. But the impending console funeral won't end without a bang. Yes, we have "The Legend of Zelda: Skyward Sword" riding in to give the Wii one last hurrah before it fades into pre-Wii U obscurity. Nintendo revealed the official release date for "Skyward Sword" today, pegging the return of Link for November 20, 2011.

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Kingdoms of Amalur: Reckoning

We all know just how horribly busy this holiday season is going to be for gaming. Starting with next week's "Deus Ex: Human Revolution," it's basically a straight shot of big games being released every single week until the end of November. Not pretty for the wallet or for our free time. It's even more bothersome that, when the holiday season ends, we hit a notoriously dry period for new releases. That slow season typically extends to February, but now we know that we'll at least have an enormous RPG with which to kill a few dozen hours. EA has announced that "Kingdoms of Amalur: Reckoning" is scheduled for release in the US on February 7, 2012. Europe will get the game three days later.

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Worms Crazy Golf

You may recall that one of my favorite iOS games of all time is the mighty "Super Stickman Golf." Despite simplistic graphics, the game is a strategic delight, blending spot-on physics with "Artillery"-style controls. "Artillery" actually inspired another game franchise, "Worms," which replaced non-moving cannons with psychopathic annelids. And "Worms," as it happens, already attempted the golf genre with the Java-based "Worms Crazy Golf" back in 2007. Now Team 17, the original developer of the "Worms" franchise, is attempting to take back the phsyics-based arcade golf genre crown from "Super Stickman Golf" with its own full release of "Worms Crazy Golf" on iOS, PS3 and PC. Yes, I realize we're getting into Mobius strip territory here.

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Guillermo del Toro, the imaginative director of "Hellboy" and "Pan's Labyrinth" is working on a new game franchise with THQ and Volition. Officially announced at last year's Video Game Awards, "inSANE" is not planned for release for several years, but we were able to catch up with the director to see if there were any updates he could share on the project.

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Toy Soldiers: Cold War

In the first 30 seconds of "Toy Soldiers: Cold War," you kill about 300 guys. This has to be some sort of record. You boot it up, select campaign, and suddenly you're behind a minigun with unlimited ammo, just loading on a sea of tiny, Red Menace soldiers. It may be the most satisfying first 30 seconds of any game I've ever played. And, thankfully, the game doesn't drop off after that.

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Battlefield 3

EA really wants their new digital distribution service, Origin, to succeed. The service's most anticipated release, "Battlefield 3," is coming exclusively to Origin, and EA is doing everything in its power to ensure that people pick up the game there instead of from retailers. Thus far, EA has rewarded those who pre-order on Origin with in-game items and access to the upcoming beta for "Battlefield 3." Seems they're taking it one step further, now.

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