Hear Me Ramble On The ‘Listen UP’ Podcast Today

Confirm your weekend by listening to this week’s Listen Up podcast at 1UP, where I join host Garnett Lee, alongside David Ellis and What They Play’s John Davison, as we argue “Halo Wars” expectations, reviewing “50 Cent: Blood on the Sand” and more.

‘Street Fighter’ Cast Requesting ‘Punch Out’ And ‘Brick Breaker’ Movies

In addition to a sequel to “Street Fighter: The Legend of Chun-Li,” the “Street Fighter” cast is looking at the possibility of other video game movies coming to life, including “Punch Out” and — you won’t be able to guess – “Brick Breaker.” Read more…

‘Peggle Nights’ Is Ruining My Last Day!

I’ve avoided the “Peggle” phenomenon — that is, until PopCap Games released “Peggle Nights” for Macs this week, providing no good reason to avoid the pachinko-meets-acid trip of a game, but it’s done a serious number on productivity. Read more…

Guerrilla Games’ Must-Do List For ‘Killzone 2′

The PlayStation 3 shooter we’ve been talking about for years is finally becoming a reality, as “Killzone 2″ arrives on shelves today. We asked developer Guerrilla Games producer Sebastian Downie to compile a list of things “Killzone 2″ gamers “must do” while playing their game — here’s what he said.

Read more…

Lunchtime Video — ‘Dead Space’ In 3D And Farewell

This is my last Lunchtime Video, readers. A late night showing of “Coraline” in 3D means I wasn’t able to film this goodbye from anywhere special, but the movie did get me wondering: why aren’t more games doing 3D gimmicks?

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New ‘Street Fighter’ Movie Already Teasing Sequel

We could be looking at more “Street Fighter” movies if the latest one, “Street Fighter: The Legend of Chun-Li,” is a box office success; our colleagues at MTV Movies already saw the film and noted it perfectly sets up a sequel, prompting them to ask the cast who’d want to come back. Read more here!

‘Monsters vs. Aliens’ Takes A Cue From…’God of War’?

The last comparison I expected to draw from this week’s “Monsters vs. Aliens” demo was “God of War,” but that’s exactly what part of Activision’s adaptation of DreamWorks‘ animated film felt like — including ripping out a cyclops’ (well…robot’s) eye! Read more…

Music Labels’ Biggest Concern With ‘Scratch: The Ultimate DJ’ And How ‘Guitar Hero’ Helped

The biggest gameplay differentiator for “Scratch: The Ultimate DJ” is an emphasis on users manipulating music to make it their own, and while the concept freaked out record labels, sheer persistence — and “Guitar Hero” — made it possible. Read more…

What ‘BioWare’ Has Told Me About ‘Dragon Age’ On Consoles

Electronic Arts and BioWare decided to delay “Dragon Age: Origins” PC to release it alongside the console versions, but while the console versions are still shrouded in mystery, here’s what BioWare would say about them a few weeks ago. Read more…

iPhone vs. PC Multiplayer Coming Soon

Multiplayer isn’t a big deal for iPhone gaming yet, but in 2009, we should start seeing more developers experiment with the idea, such as InstantAction’s plan to enable iPhone gamers to take on PC users of the popular strategy game “Galcon.” Read more…

‘Resistance Retribution’ Sixaxis Support Not In Multiplayer

In addition to being one of PSP’s best looking games, “Resistance Retribution” allows gamers to sync a Sixaxis controller and play “Retribution” like any other “Resistance” game, a feature we’ve learned does not extend to multiplayer. Read more…

How ‘Scratch: The Ultimate DJ’ Actually Plays (Crude Controller Drawing Included!)

We’ve published several stories about “Scratch: The Ultimate DJ” without having seen the game running or touching the turntable controller, but that changed yesterday during a mostly hands-off demo in a San Francisco hotel. Read more…