
At this point, I think it's safe to say that "Rock Band" and "Guitar Hero" are two completely distinct franchises. "Rock Band," which continues to push players to create their own experience with custom characters and additional expert modes as well as a new keyboard controller, simulates the experience of being in a rock band. "Guitar Hero" is now all about rock, punk, and heavy metal -- playing finger-melting solos devised by maestros of impossible solos -- while taking pre-made characters on an epic journey through rock-dom. Oh yea, it's also a game.
Brian Bright, Project Director on "Guitar Hero: Warriors of Rock" wants to make sure that people realize that. "It's important that people understand we are not a music simulator. We are a music rhythm game." He stresses that last word quite clearly, and if "Warriors of Rock" is any indication of that, I'd say he's right on the money.
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