The Memorial Day holiday is upon us, and all of this spring's big releases out; it's a dangerous combination. Does one spend the whole weekend basking in the glow of the cancer-inducing giant ball of gas in the sky or do you stay inside with their games, and consoles that have always been there for you? The choice is pretty simple.

Friday's Links:

Jason's Pick:

Box Art That Got It All Wrong: You'd think that artists from Marvel might have gotten the cover of "Ultimate Alliance" right, but guess again.

Patrick's Pick:

Customized Guitar Hero Guitar: Why doesn't Activision start offering something like this?

Stephen's Pick:

Xbox Live Arcade Games Face De-Listing: Unexceptional reviews plus low conversion rates will subtract games from XBLA.


Games have changed a lot over the last 15 years, especially in terms of what happens in their first '120 Seconds.' Nowadays, by the end of the first two minutes of a game, you are usually still working your way through the tutorial to find out what the "Y" button does. However that was not the case back in 1991, when Rare Ltd. developed and Tradewest released "Battletoads" for the NES. Back then you were lucky if you were still alive at the end of the first two minutes.

Top candidates in our current discussion about the Greatest Reptiles and Amphibians in Video Games, Rash and Zit, were on an adventure to save Pimple and Princess Angelica, in one of the most beloved (and difficult) games on Nintendo's first console. It's one beat-em-up that really holds up against the test of time; even if it was a little weird, and fans today are still hoping to see it appear on the Virtual Console, or maybe even get remade.

"Battletoads" is the first of our retro '120 Seconds.' Every Thursday we are going to take you back in time to see the first two minutes of some of the greats (and not-so-greats) of gaming's past.

(Videos not viewable by users logging in from Canada or the U.K.)

Gamecube MicrophoneI was able to pick up a copy of "Wii Fit" finally yesterday, and I got my first workout in last night. However, by welcoming the Balance Board into my home, the peripheral count for this generation has skyrocketed to the point that I can't handle it any more.

I was once opposed to "Guitar Hero" based almost solely on the fact that it had to be played with a proprietary peripheral (the other reason is an overall lack of rhythm); one giant piece of plastic, for just one game. I eventually broke down on that one, but still, peripherals take up space, and I don’t have a lot of it.

My last generation peripheral count was three ("Mario DDR" mat, "Guitar Hero" controller, and a Gamecube Microphone). However, this generation I have already exceeded 20. "Rock Band," "Guitar Hero," "Link's Crossbow Training," "Wii Fit," "Aquatopia," the list goes on and on, and it's getting out of hand. I'm all for more and more innovation in video games, but can someone please innovate without forcing me to buy a new peripheral ever three weeks.

Jason's Pick:

New Arcade Fighting Game: "Tatsunoko vs. Capcom": It's no "Marvel vs. Capcom 3" but I'll take what I can get. The potential for Chim Chim to take on Blanka is really all I need to get by.

Stephen's Pick:

And The Programmer Should Make How Much? The New York Times interviews the man who played "Grand Theft Auto IV"'s Niko Bellic and ponders the relatively low pay such a job netted.

Tracey's Pick:

Jake Gyllenhaal crowned 'Prince of Persia': From gay cowboy to Persian prince... think he can pull it off?

Patrick's Pick:

Cooking Mama Homemade Apron: The funny thing is, my girlfriend would probably think this was an awesome gift. Currently, she makes food with a robot apron.

* R.T.F.A. stands for “Read The Full Article.”


This week's WiiWare offerings may not have been as plentiful as last week, but that doesn't mean they aren't any fun. Konami's "Critter Round-Up" was the only Western-developed game to be released when WiiWare launched in Japan a few months back, and it was one of the two Stateside releases this week. The goal is to section off each different kind of animal into their own fenced in area.

Fans of the classic game "Qix" finally have a worthy update to a well tested formula, with some farm animals as an added bonus.

(Videos not viewable by users logging in from Canada or the U.K.)

dr_mario.jpgIt's been two weeks since Nintendo's WiiWare launched, but there is still no sign of the one first-party game I was most looking forward to -- the remake of a classic, "Dr. Mario Online RX." Updated graphics, Mii integration, and online multiplayer have got me really excited to play the remade version of a game that I haven't touched in years. In lieu of being able to play the game, I thought of a few things Dr. Mario might be up to that could be the cause of his tardiness.

A) Golfing
B) In the middle of a fight with Yoshi and Princess Peach
C) In surgery
D) Hanging out at the Treehouse, waiting to be localized
E) Training his brain
F) Swapping jobs with Wario

Hopefully he'll have everything taken care of by this time next week so that everyone can enjoy busting viruses online.

Today's Links:

Jason's Pick:

"Wii Fit" vs. Big Mac: Game Daily compares two very unlikely candidates; the latest video game craze, and a delicious cheeseburger.

Tracey's Pick:

Xbox Live "Gay" Crackdown MIGHT Be Getting A Little Out Of Hand: After the "theGAYERgamer" tag was banned last week, a Kotaku reader says that his tag "RichardGaywood" is banned. The thing is, that's his real name.

Stephen's Pick:

Amateur Xbox 360 Development's New Kick-Off: Next-Gen reports that the XNA Community Games beta is underway and links to everything budding designers need to know to get involved.

Patrick's Pick:

Game Outfits Sighted In San Francisco: How the heck did I miss this?

* R.T.F.A. stands for “Read The Full Article.”


Heard about the low reviews for the PlayStation 3 first-person-shooter "Haze"? Not sure if the new game's for you? We're here to help -- a little -- with our daily dose of two-minutes of opening-gameplay footage.The first "120 Seconds" of "Haze" are a perfect example of the rules that are in play for our newest video feature.Aside from being the first two minutes, in order to be included in this feature the player actually has to have control of your character. Prior to this in "Haze," you have camera control, but you are still essentially in a cut-scene initiated by the game. Our two-minute timer starts not when you are dropped into battle, but as soon as you can make choices with your character. For example, if you want to move left, then you can move left.

With these constraints, the first two minutes of character controlled gameplay for the PS3 exclusive title "Haze" actually turns out to be a well orchestrated, glorified cut-scene.

(Videos not viewable by users logging in from Canada or the U.K.)

While there may have been a big event in Central Park celebrating the release of "Wii Fit" yesterday, there was a whole other kind of "event" going on at the Nintendo World Store.

The game was released exclusively at the store yesterday and available for purchase for both those with pre-orders and those without. Multiplayer stopped in there after we checked out the event in Central Park and snapped some pics:

'Wii Fit' Shoppers A Long 'Wii Fit' Line Another Long 'Wii Fit' Line 'Wii Fit' Apparel 'Wii Fit' The Sign Nintendo Store Balcony

Both lines (upstairs and downstairs) were about 45 minutes long. I opted to wait a few more days to pick up the game.

Photos courtesy of Jesse Angelo

captain_n.jpgOver the last few years some of the greatest forms of video game entertainment have been re-released for my nostalgic viewing pleasure. I'm talking about great cartoons like "Capatin N," "The Legend of Zelda," and "Super Mario Bros."

Back in the late 80's and early 90's someone had the foresight to weave together two of the most important forms of entertainment to boys and girls (but mostly boys) my age, video games and cartoons. The product of which was often cartoons loosely based on the video games that we spent so many hours playing, when we weren't watching cartoons. Much like the game based movies of today, these cartoons weren't nessecerily "good," but they sure were entertaining. Since these shows have began being re-released on DVD (mostly courtesy of Shout! Factory) I have purchased almost all of them and given them another shot. While nostalgia rules most of my opinions of the shows now, it's still a lot of fun to go back watch some of the cartoons that helped shape my youth. Is there anyone else that has taken the plunge into "classic" video game based cartoons?

Tuesday Multiplayer Links:

Jason's Pick:

"Super Mario World" Like You've Never Seen It Before: This had to take someone a really long time to do.

Stephen's Pick:

The $5 Million E3 Bill: Brian Crecente of Kotaku does the digging and finds out just how much it cost the E3 organizers to not show up at the Los Angeles Convention Center last year.

Tracey's Pick:

5 Million-Piece LEGO Boulder Chases Indy, Crashes Into Car: I'm pretty excited for "LEGO Indiana Jones," but this takes it to a whole new level.

* R.T.F.A. stands for “Read The Full Article.”

It seemed like a great day to go play in Central Park. The sun was shining (for the most part), the air was crisp, and the park was brimming with people. Fortunately, Nintendo remembered to bring their Wiis along - 38 of them, hooked up to "Wii Fit" for the public to enjoy.

Nintendo celebrated this week's release of "Wii Fit" by bringing the game to the people, and there's no better place to find people than in Central Park. The southwestern Merchant's Gateentrance was taken over by "Wii Fit" tents, personal trainers and many, many balance boards. It was a great opportunity for people to give the game a shot, outside, in the "fresh" New York City Air.


      

All of the balance boards that were set up at the kiosks were accompanied by a "trainer" and you could choose what you wanted to play. Most of the screens were focusing on the games that are included on the disc: soccer, hula-hoops, and the high-wire cross. A couple of set-ups showed off the yoga poses in the game.

      

As an added benefit Nintendo promised to make a donation to the American Heart Association - five dollars for every person that tried the game in the park today.Photos courtesy of Jesse Angelo


It was one of the most critically acclaimed games of last year, yet at release almost no one knew about it except fans of the series. It should have been one of the most controversial games of the past few years, since putting a gun to the main characters head and pulling the trigger is a vital gameplay mechanism.

But it flew under the radar.

It became so in demand that Atlus re-released the game complete with an expansion pack only months after the original release, and both versions are still hard to find.

I'm of course talking about "Shin Megami Tensei: Persona 3," and for those of you that may have missed it, here are the opening two playable minutes of "The Journey" that can last upwards of 70 hours on the PlayStation 2.

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