"Valiant Hearts: The Great War," a new adventure game by a 10-person team at Ubisoft Montpelier, might be the most interesting new thing coming out of the mega-publisher's Digital Days event last week.
Ubisoft bringing "Assassin's Creed" naval combat to mobile and "Assassin's Creed: Liberation" to consoles.
The first handheld "Assassin's Creed" may be coming to consoles, even an image floating around the Chinese forums of A9VG are to be believed.
My friend and fellow game dev Mr. Wasteland (real name: Matt Burns) wrote the latest and maybe most incisive piece about the game industry's constant call for the "'Citizen Kane' of video games." In "Against Kane," Matt holds up Kane as a technical rather than narrative achievement, with an overemphasis on backstory to provide a narrow understanding of its main character:
The flashbacks build and build over the course of two hours, culminating to reveal that Charles Foster Kane, the newspaper magnate, the fine art collector, the megalomaniac, the inveterate asshole– he was actually sad this whole time! Isn’t that a shock!
While Matt and I will have to disagree on the narrative merits of Kane (the flashbacks create a spiral of unfulfilled need for Kane, with that sled being just one of many needy loops for the character), he does hint at a problem in modern game narrative: allowing backstory (and plot) to drive a character rather than allowing a character to drive the story.
by Joseph Leray
Blackpowder Games is a new indie studio created by six former Monolith Productions vets, and their first game is "Betrayer," a first-person musketeer about exploring the mysteriously vanished Roanoke Colony in 1604.
by Joseph Leray
The PlayStation 3 and 4 versions of "Assassins Creed IV: Black Flag" will be privy to a clutch of exclusive missions featuring Aveline de Grandpré, the mixed-race heroine of "Assassin's Creed III: Liberation," according to publisher Ubisoft.