Amazon's Gold Box deals are always worth checking out and the one going on right now is no different. Not only can gamers pick a copy of "Assassin's Creed III" at a 45% discount, but the savings keep going with multiple Lightning Deals throughout the day. Read More...
Maybe the most interesting thing about "Assassin's Creed III" is how Ubisoft assembled the vision for the world and characters in the game. Whatever gripes I have about the game as a whole, a lack of ambition and drawing on history and numerous visual influences isn't one of them.
Titan Books' "The Art of Assassin's Creed III" presents that vision through concept art and early looks at the characters. While it doesn't reveal the evolution of "Assassin's Creed III" in the same way as the "Journey" artbook showed the progression of that game's development, it's still a good look at how Ubisoft established the world of the game.
Award-winning composer Winifred Phillips has been keeping busy. Besides contributing to or providing soundtracks for a handful of licensed game titles, she's also worked on "God of War," had tracks in "LittleBigPlanet" and its sequel, and most recently, composed the soundtrack for Ubisoft's "Assassin's Creed III: Liberation," for the vita.
Ms. Phillips' work on that game's soundtrack has just earned her yet another award, this time from Hollywood Music in Media. She was kind enough to answer a few questions about her work on "Liberation," bringing music to 18th century New Orleans, and finding the sound for the series' first female heroine.
Nothing like waiting until the last possible minute for your release date announcement, right?
While we knew that the Wii U port of "Assassin's Creed III" would happen somewhere around the consoles launch window, it's only two days out from the console hitting stores on Sunday that Ubisoft would announce the game's release date. This will also provide one of the early side-by-side comparisons for many gamers for how well the Wii U can handle current gen games while giving those titles enough features to justify picking them up on Nintendo's console.
Assassin's Creed III, is a grandly ambitious game--Ubisoft should be commended for approaching the founding of the United States as the wrapper for their story of the seemingly eternal battle between the Templars and Assassins. If nothing else, the developer's vision for this entry made an earnest attempt to say something not only about the birth of a nation and the tension between the egalitarian ideals of liberty liberty and justice.
The problems--plural--with Assassin's Creed III aren't ones of ambition, though. This unwieldy followup to the brilliant last numbered entry in the series as well as that game's beloved sequel Brotherhood (no one's talking fondly about Revelations here) drops us into an incoherent conflict in the middle of a sometimes stark and empty frontier where chores, fetch quests, and rote assassinations are used as substitutes for the free-roaming, freewheeling challenges of the previous entries.
Want to get a downloadable character for "Assassin's Creed III" before any of your friends (and the rest of the general public)? Well, you're going to have to drink some NOS Energy Drink first. As part of the NOS Rewards Series, Ubisoft and the energy drink maker are offering up the downloadable Sharpshooter (master of all firearms) through a new promotion. Read More...
By Joseph Leray
Updates to the Xbox Live and PlayStation Network online storefronts for Ubisoft's upcoming Assassin's Creed III shed some light on the game's microtransactions.
That Assassin's Creed III would use microtransactions isn't particularly surprising news. WorthPlaying -- who broke today's story -- remind us that, during an investor conference call last month, Ubisoft chief financial officer Alain Martinez said, "In the future ... we could see more opportunity for $60 games to learn from the free-to-play model. The next generation will offer more and more item-based content."
"This will benefit our games' profitability," he continued. Read More...
Assassin's Creed III will be on shelves next week. And if you find yourself wanting to see how the artists at Ubisoft took to constructing the world of the game one painted image at a time, Titan Books may just have you covered with The Art of Assassin's Creed III.
And we've got some pages from the book supplied by the publisher to whet your appetite from the October 30th release.
We're less than a week out from the release of Assassin's Creed III on the PS3 and 360, but that hasn't stopped some fans from creating their own take on Connor's Revolutionary War adventures. The video is "Assassin's Creed 3: Rebel Blades" and it's by the L.A.-based VFX team Corridor Digital. In the past, they've made fan-videos for Black Ops and Minecraft, and their latest sees Connor dropping in on a squad of Redcoats' afternoon tea--with murder.
The gymnastic action and hacking and slashing is all well-executed by actor Shane Daniels and very much in the style of what we've seen of the game so far. But I think the joke at the end spoils the effect a little.
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