Either Christmas has come early or Sony wants to make sure that you'll have some extra spending money when the holiday shopping season is in full swing, but there's a brand new promotion happening on the PlayStation Network.
In a feature piece about developer Quantic Dream, French journal Le Figaro has tagged their PS3 mocap supernatural thriller with a €20 million ($27 million) price tag, giving the game the budget of a modestly expensive indie film.
As the name suggests, "Eldritch" takes the Deep Ones and Shoggoths of H. P. Lovecraft and plops them in the chunky, cubic voxelated dungeons of the modern roguelike. Armed with a dagger, a revolver, and a handful of spells and incantations, it's the player's job to survive without getting his consciousness boiled down to goo by some incomprehensible horror.
Google Wave wasn't a huge success. In fact, one might call it a sizable misstep for one of the world's biggest the tech companies, especially one that has a track record for setting industry standards. But, for whatever reason, it tanked. So, what does Google Wave have to do with Mickey Mouse and his Castle of Illusion? Well, during the announcement for the fateful messaging system, its development team noted that they set out to (and I'm paraphrasing here) approach email as if it were invented today. Technological leaps forward aside, it's an interesting way to approach a product that people are familiar with in order to move the marker forward. It's that type of thinking that was clearly behind Sega Studios Australia's re-imagining of the 13 year-old Genesis classic, "Castle of Illusion Starring Mickey Mouse," but fortunately their software is much more appealing.
If you've played Quantic Dream's other titles, then you may come into "Beyond: Two Souls" with certain expectations about how this interactive narrative works. Some are dead-on while others--particularly some of the seamless branching--are a little less evident based on what you may have seen so far. Well, starting October 1st, PSN users will get a chance to control Jodie and her ghostly friend Aiden when "Beyond" gets a demo one week before the game's release.
by Matt Cabral
Following in the webbed footsteps of last month’s "DuckTales: Remastered," another Disney classic gets a gorgeous HD makeover. More than just receiving a fresh coat of pixie dust, though, "Castle of Illusion Starring Mickey Mouse" has been crafted from the ground up. The core concept and characters--Mickey must still rescue Minnie from meanie Mizrabel--retain the appeal of the original, but Sega’s promising plenty of new surprises for the mouse ears-wearing masses.
The killer doll gets a little more mobile in this teaser trailer for "Chucky: Slash & Dash."
Starbreeze Studios' ("Payday 2," "Syndicate") experimental twin-stick adventure-puzzler gets a wider release.
The PlayStation Network is quickly becoming the go-to home for beloved indie game ports - both for console and handhelds. From "Thomas Was Alone" to "Mutant Blobs Attack!!!," "Sound Shapes" to "Retro City Rampage," Sony's PSN has provided its gamers with some of the best indie games of the past few years. This week they add one more name to their ever-growing list as indie dev Mossmouth's "Spelunky" makes the move to the PlayStation 3 and PS Vita, with some help from BlitWorks. Originally released for PCs back in 2008, the title quickly became a hit, and eventually saw an enhanced release on the Xbox Live Arcade in 2012, and now the game is finally landing on Sony's platforms. This release also signifies "Spelunky"'s first handheld release, allowing gamers to get their exploration in on the go.