Full disclosure: game developer Matt Burns is a friend and former co-worker, but when he passed along his latest project--the iOS release Starbloom--I thought his pulsing, rhythmic release Starbloom looked like just the thing to share after the hustle and bustle of New York Comic-Con.
Here's how Matt's Shadegrown Games describes Starbloom:
In Starbloom, orbiting planets pulsate with sound and send ring-shaped waves of stellar matter into space. Players draw their fingers along the surface of the screen, collecting the matter and earning bonuses under certain conditions. Five levels are included, each with unique art and music.
There are two different game modes. In Creation mode, players must avoid touching the planets; but in Destruction mode, collisions are an integral part of the gameplay.
You can get Starbloom now in the iTunes store for a release week price of $0.99.
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