The iPhone and iPad indie hit is coming to larger, more powerful machines as developer Capybara Games promises minor tweaks and updates and a playable version at PAX East.
The release will be hitting Steam sometime "soon," in a post on the Capybara site (specifically "before the next dark moon") with the Mac version to follow prior to the summer solstice. So... May? Let's say May-ish and just go from there.
Here's how Capybara describes their IGF award-winning game:
Superbrothers: Sword & Sworcery is a brave experiment in I/O cinema; A fresh approach to adventure & action designed for Apple’s touchtronic machinery; A 21st century update to the pioneering works of Miyamoto, Mechner & Chahi; The recipient of the ‘Achievement in Art’ award from the 2010 IGF Mobile; A crude videogame haiku about life, love & death; A showcase for a style of painterly pixel artwork familiar to readers of Wired & The New York Times; A videogame EP featuring music by rockstar & critically acclaimed composer Jim Guthrie; Created with a broad, literate audience in mind. A choice cut of myth & dreams.
Look for the PC port to replace the touch controls from the iOS version with two-button mouse support when it's released in the coming months.
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