In a thank you video to backers of Double Fine's modestly successful Kickstarter campaign to make an adventure game without corporate backing (just shy of $2 million by the way, with an initial goal of $400, 000), the company's founder Tim Schafer details the platform and release strategy for the planned October release.
What'd the man have to say? Find out more after the jump.
In the two and a half minute video, Schafer lays it out: Double Fine Adventure is coming to PC's, Macs, iOS and Android devices, and Linux (naturally) when it's finally released later this year. The release will actually come in two waves: first through Steam and later as a DRM-free version.
Steam will be useful because that's how Double Fine plans to release the game's closed beta, strictly for backers of the Double Fine Adventure fund on Kickstarter (still 25 days left to pledge). In the meantime, with the team presumably rolling up their sleeves to actually start working on the game soonish, Schafer announced that with the funds they've collected so far the game will have voice acting in English with localization in French, Italian, German, and Spanish.
No word so far on when or if the game might make its way to consoles.
[Source: GameInformer]
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