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Posted 9/23/10 3:00 pm ET by Brian Warmoth in PS3, Xbox 360

In all the teaser hubbub about new fighters and costumes surrounding the "Super Street Fighter Fighter 4" arcade game, many of us wondered when the other shoe might drop on some new DLC for the console editions. Well, Yun and Yang haven't been announced for the Xbox 360 and PlayStation just yet, but some costumes have.
Posted 9/23/10 2:00 pm ET by Brian Warmoth in News, Xbox 360

Milo didn't return to E3 this year, but Microsoft maintained that the project he starred in was still in development. A new report indicates that is no longer the case as of this week.
19 contractors have been let go and Lionhead's Milo team team members will instead focus on a "Fable themed Kinect game," anonymous sources told Eurogamer.
Posted 9/23/10 11:00 am ET by Brian Warmoth in News, PS3

"LittleBigPlanet 2" and its Collectors Edition were supposed to be out by November, hot on the heels of the PlayStation Move. Some things just aren't meant to be, though, because Media Molecule has officially delayed their release window until January 2011.
Posted 9/23/10 10:00 am ET by Brian Warmoth in News, PS3, Xbox 360

Depending on your personal lifestyle choices and genetic factors, Trip and Monkey, the two main characters in Namco Bandai's "Enslaved: Odyssey to the West," may make you feel a little self-conscious with their cut muscles and ripped abs. If that's the case, their new co-star Pigsy will be available via DLC after the game comes out on October 15, and he doesn't look like he's nearly as concerned with physical fitness.
Posted 9/23/10 9:30 am ET by Jason Cipriano in Interviews, PS3, Previews, Xbox 360

"Castlevania: Lords of Shadow" may have been planned as a reboot of the series, but in order for the game to be even considered part of the "Castlevania" series it obviously needs to contain certain things that all of the "Castlevania" games contain. While you or I may have our own lists, there are bound to be some similarities as well as differences. Even "Lords of Shadow" Producer David Cox has his own list, but his is bound to be different than yours, as it seems to be shockingly short, and devoid of one of most important faces of the franchise.
Posted 9/22/10 7:00 pm ET by Brian Warmoth in News, PC, PS3, Xbox 360

Codemasters didn't need to wait until they shipped "F1 2010" this week to begin working on "F1 2011." The game marks Formula One's official debut on the Xbox 360 and a return to the PC, but its developers know that they've got to keep their deadlines tight if they want to release their next game in the series on time next year.
Posted 9/22/10 5:30 pm ET by Russ Frushtick in News, Xbox 360

It seems that Microsoft changes the look and feel of the Xbox 360 dashboard every other year, and guess what? It's that time again! Yep, Microsoft is prepping a new look and some new features which will tie into its launch of Kinect earlier this year, and the company is offering interested parties a chance to get in on the ground floor.
Posted 9/22/10 5:29 pm ET by Russ Frushtick in News, Xbox 360

"Super Meat Boy" is an insanely challenging, artful, throwback of a platformer which is headlining Microsoft's Games Feast in October. While the game is also coming out for Wii and PC, the developers have stated that the Xbox 360 version will have an exclusive chapter known only as "Teh Internets." What are Teh Internets? They're an awesome loophole.
Basically Teh Internets is a way for Team Meat to push brand new (and completely free) levels out to Xbox 360 users whenever they want. Usually, adding new content to a game on Xbox Live requires a lengthy and expensive approval process for every single piece of content. Teh Internets is a way around this. No certification will be required for this additional content because it's built using a standardized level creation tool.
Posted 9/22/10 4:30 pm ET by Brian Warmoth in 3DS / DS, News

Developers who haven't had their hands on a Nintendo 3DS, such as those at Netherrealm Studios, are anxious to see what kind of power the handheld device is going to pack. Its screen may be pocket-sized, but those who have seen it have compared to current-generation consoles in terms of graphics quality. Now, a few of the internal bits and pieces have been named, and if they're accurate, we may have a few reference points as far as what to expect.
Posted 9/22/10 4:02 pm ET by Russ Frushtick in Stuff That Came, Wii

Nintendo continues to lead the sending-games-with-random-stuff charge, and today was just another example. Arriving in a surprisingly large box was a cheese wheel-shaped pinata, stuffed to the brim with candy and a copy of "Wii Party." I knew this because there was a hole cut into the side of the pinata which was just large enough for me to inspect its contents, but too small for me to extract the game. There was only one way to handle this situation: Pinata murder.
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