
You really can't tell from the above screenshot, but "Fault Line" is a pretty-looking Flash platformer with an ingenious twist. In "Portal," when you want to get from one point to another, you simply enter one portal and exit the other. "Fault Line" brings the in-between to the forefront, as you're basically "folding" the world to conquer obstacles. Consider the above screenshot, which has already been folded. Here's what the world looked like before that happened:

Now are you getting your mind around the concept? Folding can't happen anywhere. Instead you need to pull two fold nodes together to link them. Things really start to get interesting when you're dealing with more than two nodes at once, and they require folding at all sorts of odd angles.
In addition to this cool concept, "Fault Line" has a surprisingly high production value for a Flash game. Tight controls, clean graphics, a cool, ambient soundtrack. Flash games that work on this many fronts are a rare breed.
So what are you waiting for? Play it already!
(via ByteJacker)