
T. Hawk is one of the two new members of "Super Street Fighter 4" courtesy of the "Super Street" fighter series. You'll find him unchanged, for the most part -- a fact that most fans of the dash-in, grapple out character won't take issue with.
Move Key
Forward [F]
Back [B]
Down Back [DB]
Down Forward [DF]
Up [U]
Quarter Circle [90]
Back Quarter Circle [-90]
Forward Half-Circle [180]
Back Half-Circle [-180]
Full Circle [360]
Special Moves
Mexican Typhoon - Motion [F] [-360] + Punch
Tomahawk Buster - Motion [F] [DF] [D] [F] + Punch
Condor Dive - Punch Punch Punch (during vertical or forward jump)
Condor Spire - Motion [B] [DB] [D] [B] + Punch
Super Combo
Double Typhoon - Motion [F] [-360] Motion [F] [-360] + Punch
Ultra Combos
Raging Typhoon - Motion [F] [-360] Motion [F] [-360] + Punch Punch Punch
Raging Slash - Motion [F] [-180] Motion [F] [-180] + Punch Punch Punch
Tips
T. Hawk's narrative component is as straightforward as the strategies you can employ with massive fighter. Feeling the weight of his village on his shoulders, T. Hawk seeks to retrieve "which [he] has lost." You'll do so by employing a mix of grapples and aerial blasts, splicing together decent speed, good defense and strength into a winning formula. Just mind the limited move set.
Let the Condor Dive, a simple diving aerial move, be your best friend. Others may warn that relying on it can become too predictable, but we think it's the best way to get in close with little chance of repercussion. When toe-to-toe, don't be afraid to wiggle the stick around and grapple opponents into oblivion. If you need to back off, then take advantage of Condor Spire. It's a horizontal (slower) dash attack that can be used as a change of pace or surprise attack to take back the advantage.
Need information on other new characters? Stay tuned. Over the next few days we'll do more guides on the rest of the fresh entrants in "Super Street Fighter 4."