Posted 2/15/12
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Posted 2/15/12
Posted 3/4/10 11:08 am ET by Brian Warmoth in News, PC, PS3, Xbox 360

The developers behind "Blur" at Bizarre Creations designed a few new multiplayer tricks for their game when it launches this May. In addition to taking competition outside of the game into direct messaging and Twitter challenges, the action/racing title will compile statistics based on popular settings choices over periods of time and use them to generate community event playlists.
"When people set up custom games, it sends all of the information on the settings to our game's server, and the server analyzes the most popular settings for about a week, and they go into the community playlists," lead designer Gareth Wilson told MTV News.
Basically, these spotlit races will update like Billboard charts of the racing options players select most often, adapting to network-wide trends. Wilson used an example.
"What's cool about that is say, we find out that everyone is playing Motor Match, but with no power-ups," he suggested -- Motor Match is one of the selectable race modes. "Maybe that's the most popular game that we've got -- then that would be on the community playlist."
Watching those settings will also give developers insights into how gamers play and create challenges for themselves via combinations of modes and limitations. Players, meanwhile, can keep tabs on which trending sets of options others are using while going against the grain to try and set new ones.
Do the Community Events playlists in "Blur" sound interesting to you? What kinds of options would you like to be able to control? Share your thoughts in the comment section below.
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