Posted 2/15/12
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Posted 2/24/10 2:00 pm ET by Brian Warmoth in News, Xbox 360

Lionhead Studios' Milo character may see his video game career extend past the studio's 2009 E3 demo with Project Natal. Founder Peter Molyneux didn't go into detail about what the "Fable 3" creators had in store for their empathetic boy who demonstrated his ability last year to react to and interact with a real-world woman named Kate, but it sounds like a game.
"Milo is a character in a bigger and more dramatic story that we’re telling," Molyneux told IncGamers.
Assuming Milo was really responding to Kate and wasn't just pre-recorded in Lionhead's demo, the game-makers had to have invested a lot of time and effort into rigging that software. It would make sense that they would want to build off of that recognizable face and finished work to do something bigger rather than abandoning it for another project requiring them to start from scratch. Molyneux, at least, seems to follow that logic.
"I was very, very tight about what was actually being said about Milo and not being said about Milo, he said. "I think it did its job. It made people look around and say 'How could you make a game out of a character like Milo?' And I think that question is still out there; I'm just not allowed to answer it."
You never know, though. Milo could have his own game, or Lionhead may just be slipping him in as a supporting character in "Fable 3." The last two "Fable" games have been pretty dramatic.
What do you think Lionhead should do with Milo? Would you like to see him get his own title? What about Kate? Sound off in the comment section below.
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