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LucasArts hooked us up with some updated footage from the Wii-exclusive Indy game. The trailer details some of the new features, including whip-motion controls and co-op play. Get ready to yell "Junior!" a whole lot.

"Indiana Jones and the Staff of Kings" is set during 1939 and features the world's greatest archeologist as he battles Nazis and tries to take back control of Moses' mythical staff. The game seems to be aimed at all ages and takes a lot of the elements from the next-gen Indy game that was announced a few years back.

We'll be getting a closer look at Indy as it nears its June release date, so stay tuned.

It's not even E3 yet and we're already getting trailers and breaking news like the PSP Go? Here's hoping that there's still something juicy left over.

Anyway, check out this new footage from the upcoming "GI Joe" game. It certainly appears to be a bit more faithful to the original source material than the movie, but we're still left wondering whether it's fun to play. Thankfully E3 should answer that question next week!

Whoops! Thanks to some prematurely leaked footage from Sony's official Qore show, just about every juicy bit of information has been leaked about the PSP Go, the upcoming redesign for the PSP.

As predicted, the device will lack a UMD drive, instead opting for 16 gigs of internal memory. John Koller of PlayStation is reported as saying the following:

"It's a 3.8-inch screen, it's 43 percent lighter than the PSP-3000, 16 gigs flash memory, Bluetooth support and all digital content so the UMD drive goes away so it's going to be something a lot of consumers like - download straight to a hard drive."

There's little doubt this is going to be a large part of Sony's E3 press conference this Tuesday, so be sure to tune in as we live blog the event.

Oh, and EuroGamer has some official stills of the device, which you can check out right here. Scandalous!

Shia Labeouf, Megan Fox and Peter Cullen are apparently pretty pumped about the new video game based on their upcoming flick, "Transformers: Revenge of the Fallen." You can check out the footage up top, which includes the actors talking about the features of the game, as well as new gameplay clips of robots blowing the crap out of other robots. God bless technology!


For some reason, Microsoft didn't want to let anyone else make wireless controllers for the 360. It took serious cajoling from Activision and EA just to make wireless instruments a possibility. But now it appears that ol' MS is opening the floodgates, as they've just signed a multi-year agreement with Mad Catz, allowing them to produce a wide variety of wireless controllers.

Well, actually the deal is very specific. According to the press release, "Mad Catz has global rights to manufacture, market and sell Xbox 360-branded wireless specialty videogame controllers." This sounds like we won't be seeing any standard 360 controller wireless redesigns anytime soon.

We will, however, probably see a smattering of fight pads, joysticks and flight yokes. Great news, but I'd still love to see someone take a stab at redesigning the standard controller's d-pad. It's the one weakness in an otherwise excellent piece of hardware.

Last night THQ rented out a portion of Mars 2112, a mars-themed restaurant just north of Times Square to show of "Red Faction Guerrilla" for the last time before it releases next week. Though it's not exactly the sorta place I hang out (if you're from New York, Times Square is usually the last place you ever want to be), I guess I'll concede that the "Red Faction"-being-on-Mars cross-promo was just too good to pass up.

Anyway, THQ and the developers at Volition had two stations set up in the bar, showing off the PS3 and 360 versions. It might've been the TV hook-up, but side-by-side the PS3 version looked a bit muddier than the 360. Both versions played identically, and contained all the same features, but we'll have to wait until the final copies come in before we see if there's any major visual difference on our set-up.

While there we spent some time chatting with Eric Arnold, one of the game's programmers, who has been working on the intense physics engine for 4 years now. "It took 2 years before the artists could even use it," said Arnold.

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E3 is just next week, and it's going to be pretty much chaos. Don't get me wrong, I'm excited, but I'm also sorta mentally preparing myself for a week of not eating or sleeping (but drinking more than I probably should). Anyway, since there's just so much going on next week I wanted to narrow down the 5 titles which I'm most pumped about…if only to make sure I don't miss 'em. In no particular order:

Brutal Legend
I've seen it twice so far, and every time I do I want to see even more of it. Tim Schafer's ode to metal is hilarious, looks great and features Zelda-esque exploration that could be pumped right into my veins to bring pure, unadulterated joy. So yeah, seeing more of this would be nice.

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A few weeks back I got a look at the future of "Tiger Woods PGA Golf" and it's definitely a departure from anything EA has done before. "Tiger Woods PGA Tour Online" is a browser-based golf game that'll pack in all of the major features from the full console versions, just without the heavy duty hardware requirement.

Like the recently-released "Quake Live," "Tiger Woods PGA Tour Online" can be played right from your browser. There's a short install at the beginning, but after that the entire game is streamed right onto your computer. Best of all, it's extremely scalable, allowing you to play the game on aging computers with minimal graphics cards. Minimum system specs haven't been released yet, but the idea is that it'll be able to run on computers from 3 or 4 years ago, giving you something other than Solitaire on that aging work laptop.

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Marvel Super Hero Squad

By Rick Marshall

FROM SPLASH PAGE: While DC’s Batman shows his darker side in this year’s “Batman: Arkham Asylum,” Marvel’s core universe of characters will be hitting the Wii, Nintendo DS, PlayStation 2 and PSP with a decidedly more lighthearted comics-based game spinning off of this fall’s Cartoon Network series “The Super Hero Squad Show.” And today, we received our first look at that “Super Hero Squad” game.

Simon Phillips, president of Worldwide Consumer Products and CEO of Marvel Animation, previously revealed some details about the “Super Hero Squad” game to MTV News, telling us that along with targeting five-to-nine-year olds, the game would be a browser-based MMO and present a “combination of a social networking site with gaming applications built within it.”

Find out more about "Marvel Super Hero Squad" at SplashPage.MTV.com.

"Battlefield 1943" is the upcoming downloadable game releasing on PSN and XBLA later this summer. It's a throwback to the original "Battlefield 1942," stripping out the more complex classes and character advancement in favor of an arcade-style, easy-to-jump-in experience.

The game will launch with 3 maps (Iwo Jima, Guadalcanal, and Wake Island), but there's a fourth map planned as free DLC after launch. How long after launch? Well that all depends on you! Coral Sea, the fourth map, will unlock for all players once the total number of online kills hits 43 million. Consider, though, that this is console specific. If the 360 version hits 43 million kills by June, but the PS3 version doesn't hit it until, say, September, PS3 owners will have to wait that much longer to play the new map.
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