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'PixelJunk Eden Encore' Adds Crazy Move [GDC 2009]

Posted 3/24/09 6:35 pm EST by Stephen Totilo in *GDC 2009, PixelJunk, PixelJunk Eden Encore, PS3, PSN


I played the new "Pixel Junk Eden" expansion "Pixel Junk Eden Encore" today and learned what's new about this: five new levels. They are accessed through a portal in the standard "Eden" garden menu, which leads to an "Encore"-specific garden. The levels share the aesthetic of the original game's, but I was told by a Sony rep that they are larger and full of new ideas. The biggest idea may be the new move which will also be retroactively added to "Eden" itself when "Encore" comes out next month: Activating three seeds in one move causes all of the pollen-filled floating entities on the screen to detonate at once, releasing a massive amount of pollen.

The first level of "Encore" that I played was set up for the big new move. It presented three seeds in a vertical stack. I set them all up for activation, then triggered them in one go. The screen filled with pollen. It was clear that "Encore" is working on a larger scale than "Eden," presenting a bigger spectacle of its elements than the original. I joked that instead of being called "Encore," it should be called "Extreme."

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