Posted 1/27/12
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Posted 2/23/09 1:00 pm ET by Stephen Totilo in Awards, DICE 2009, Video
Here's a quick walk down the red carpet of last week's 12th Annual Interactive Achievement Awards, shot with a handheld flipcam by me. How many important game developers can you spot? (I'm sure I missed some -- many familiar faces whose names I don't know.
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Posted 2/23/09 12:30 pm ET by Tracey John in Age of Conan, Funcom, PC, mmo
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Funcom's fourth-quarter financial results showed an operating loss of $23.3 million due to "a lagging performance" by its MMORPG "Age of Conan." It was also announced that the CFO of the Norwegian company has resigned. Read more...
Posted 2/23/09 12:00 pm ET by Stephen Totilo in Lunchtime Video, Video, lost planet 2
What's the best way to announce a new video game? Capcom just tried something different today with "Lost Planet 2," but in today's Lunchtime Video, I ponder whether it was a good move or not.
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Posted 2/23/09 11:30 am ET by Stephen Totilo in lost planet 2

Capcom's sequel announcement packed a few surprises today, including the bizarre fact that "Lost Planet 2" won't have a main character. Read more...
Posted 2/23/09 11:00 am ET by Patrick Klepek in Burnout, Burnout Paradise, DLC, PC, PS3, Xbox 360
Criterion recently debuted four cars as paid DLC for "Burnout Paradise," including one that EA says has good reason to cost $2 more than the rest. Read more...
Posted 2/23/09 10:00 am ET by Stephen Totilo in Halo Wars, Top Entries, Xbox 360

Now I know why the Covenant fly purple ships. And now, after playing "Halo Wars," I remember how much fun I had as a kid. Read more...
Posted 2/23/09 9:00 am ET by Stephen Totilo in Totilo Game Diary
"GTA IV: The Lost and Damned" has caused me to do something that "Grand Theft Auto IV" failed to trigger: curse at my TV. Read more...
Posted 2/21/09 9:00 am ET by Tracey John in The Week in Multiplayer
Posted 2/20/09 6:30 pm ET by Stephen Totilo in DICE 2009, LittleBigPlanet, PS3
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During a talk about his studio's critical hit "LittleBigPlanet," Media Molecule co-founder Alex Evans described an earlier version of the game that had "physical tools" - 1) A shotgun that blew holes in things, 2) A hairdryer that melted stuff, and 3) A gun that sprayed foam.
Problem: "It was great fun but all you could do was create melting piles of s--t." So they dropped the tools, built the content editors and focused the gameplay on pushing, pulling and jumping.
Posted 2/20/09 5:51 pm ET by Patrick Klepek in PC, PS3, Xbox 360, mass effect, mass effect 2
"Mass Effect" fans desperate for details on BioWare's sequel are in luck; we've just been told a teaser trailer for "Mass Effect 2" has shown up on the game's official web site and reveals the fate of the hero from the last game -- the news is not good. What do you think so far?
Posted 12/21/11
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Posted 12/5/11