Posted 1/27/12
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Posted 1/27/12
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Posted 1/26/12
Posted 2/26/09 12:30 pm ET by Stephen Totilo in Lunchtime Video, MotionPlus, Video, Wii
Nintendo's got a huge new line-up of DS and Wii games for us to discuss in today's Lunchtime Video, but where is the company's key spring title "Wii Sports Resort" and its bundled add-on, the MotionPlus?
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Posted 2/26/09 12:00 pm ET by Stephen Totilo in Grand Theft Auto IV, Grand Theft Auto: The Lost and Damned, Top Entries, Xbox 360, grand theft auto

"Grand Theft Auto IV: The Lost and Damned" lets you do so much more than a man like hero Johnny Klebitz would ever do. I've finished the game. Here's my "review": Read more...
Posted 2/26/09 11:00 am ET by Stephen Totilo in Wii, punch-out!
This morning's announcement that "Punch-Out!" is coming to the Wii this May reminded me that I know very little about the game. The boxart and trailer confirm that King Hippo, Glass Joe and Von Kaiser are back for this one. For other details, however, I had to turn to the ESRB... Read more...
Posted 2/26/09 10:00 am ET by Stephen Totilo in Killzone 2, PS3

Read this and weep, "Killzone 2" fans. This is no trick. I have completed 6% of the game without playing a minute of it! Or so my PS3 thinks. No, you do not get 6% credit for simply putting the game's disc in the PS3. Instead, this is a weird side effect of me having completed the game using a pre-released edition of the game, earning Trophies for it, but apparently not having my stats or save files transfer over properly.
Posted 2/26/09 9:00 am ET by Stephen Totilo in Killzone 2, Totilo Game Diary
No one's healing anyone yet in "Killzone 2." Read more...
Posted 2/26/09 8:43 am ET by Stephen Totilo in 3DS / DS, Top Entries, Wii, punch-out!

Nintendo just dumped a huge amount of Wii and DS release info in an press release about the platforms' spring line-ups. Look below for news on dozens of titles, including dates for "Punch-Out" on Wii, a new Nintendo "Excitebike" spin-off called "ExciteBots," a "Starfy" game coming to DS and -- wait for it -- "Horoscope DS." What do you want to play? Read more...
Posted 2/25/09 6:00 pm ET by Patrick Klepek in Dragon Age, Dragon Age: Origins, PC, PS3, Xbox 360, bioware
Electronic Arts and BioWare decided to delay "Dragon Age: Origins" PC to release it alongside the console versions, but while the console versions are still shrouded in mystery, here's what BioWare would say about them a few weeks ago. Read more...
Posted 2/25/09 5:00 pm ET by Patrick Klepek in Galcon, InstantAction, PC, iPhone / iPad
Multiplayer isn't a big deal for iPhone gaming yet, but in 2009, we should start seeing more developers experiment with the idea, such as InstantAction's plan to enable iPhone gamers to take on PC users of the popular strategy game "Galcon." Read more...
Posted 2/25/09 4:00 pm ET by Patrick Klepek in PS3, PSP, Resistance, Resistance Retribution
In addition to being one of PSP's best looking games, "Resistance Retribution" allows gamers to sync a Sixaxis controller and play "Retribution" like any other "Resistance" game, a feature we've learned does not extend to multiplayer. Read more...
Posted 2/25/09 3:30 pm ET by Tracey John in Jumpgate Evolution, NetDevil, PC, mmo, one liner

"I'm sure there's some overlap, but I really feel like what we're doing here is pretty different. This is a space shooter; there just happens to be thousands of players at the same time. Now those other [space MMOs] might all be very similar, and they might be more competition for themselves. ... But the reality is, we don't know what's going to happen. There are no space games anymore -- why is that? Maybe it's because nobody plays space games anymore, but we don't care. [laughs] We just made a game that we really want to play. We built this so that no matter how big it is, it doesn't have to be a million-user game for it to be successful for us to run it for a long, long time."
-- Scott Brown, president of "Jumpgate Evolution" developer NetDevil, on competing with "Star Trek Online" and other space-themed MMOs during a demo with MTV Multiplayer at New York Comic Con.
Posted 12/21/11
Posted 12/10/11
Posted 12/5/11