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Posted 2/19/09 2:00 pm ET by Tracey John in Diablo III, Rainbows, blizzard, diablo, t-shirts of note
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Many "Diablo" fans either loved or hated the new, colorful art style for "Diablo 3." But the folks at Blizzard took the controversy all in stride, and staffers were seen sporting these homemade, pony- and rainbow-laden T-shirts at BlizzCon 2008. Well, now these shirts can also be yours: NerdyShirts.com has made a replica of the same design for $14.50. Are you going to get one?
[via Rock, Paper Shotgun]
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Posted 2/19/09 1:16 pm ET by Stephen Totilo in DICE 2009, capcom
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From "Resident Evil 5" producer Jun Takeuchi's speech here at the DICE summit, are the 10 Commandments of Capcom Development, rules the he said birthed "Dead Rising" and "Lost Planet."
Posted 2/19/09 12:30 pm ET by Tracey John in Lunchtime Video
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Sorry folks. Due to last-minute, technical difficulties Stephen's having at DICE, there won't be a lunchtime video today. For now, you can check out all of our older lunchtime videos here. Our regularly scheduled clip will return mid-day tomorrow. Thanks!
Posted 2/19/09 11:30 am ET by Stephen Totilo in EA Sports Complex, Home, PS3, Sports, ea

One of the most impressive piece of software I tried at a recent EA event wasn't a game -- it was EA's smartly designed sports hangout for the PlayStation 3. Read more...
Posted 2/19/09 11:00 am ET by Patrick Klepek in Grand Theft Auto IV, Grand Theft Auto: The Lost and Damned, Xbox 360, grand theft auto
Dear Rockstar: Motorcycles weren't very fun in "Grand Theft Auto IV" because it took five seconds to fall off, but since you fixed them in "The Lost And Damned," could you guys work on a patch to bring those physics into Niko's story? That'd be lovely. Write back soon! Love, Patrick.
Posted 2/19/09 10:00 am ET by Patrick Klepek in PC, PS3, Xbox 360, call of duty, call of duty: modern warfare 2, twitter
We know a little bit more about how Infinity Ward will be leveraging social networking service Twitter for "Call of Duty: Modern Warfare 2," as the studio asked users to list their most-desired features for the shooter sequel over Twitter, and here's what the fans want. Read more...
Posted 2/19/09 9:00 am ET by Stephen Totilo in DICE 2009, Totilo Game Diary
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In today's edition of the Diary, names are dropped. Read more...
Posted 2/18/09 11:45 pm ET by Stephen Totilo in DICE 2009, Gabe Newell, Top Entries, valve
Valve founder Gabe Newell presented a very different model for how the gaming industry should work during his keynote at the DICE Summit this evening, one that would radically change the lives of gamers. Here are the key points: Read more...
Posted 2/18/09 10:49 pm ET by Stephen Totilo in DICE 2009, Gabe Newell, team fortress 2, valve
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As part of his just-concluded keynote at the DICE Summit here on the outskirts of Las Vegas, Valve founder Gabe Newell said that the team behind the popular animated shorts for "Team Fortress 2" is prepping comics. This, he said, is part of Valve's transition from being a "video game company" to an "entertainment company." More on that in my next post, which I'll be filing shortly.
Posted 2/18/09 5:30 pm ET by Tracey John in Atari, Bill Roper, Hellgate, PC, Superheroes, Xbox 360, champions online, cryptic studios, mmo
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Design director Bill Roper gave us a console development update on superhero MMO "Champions Online," how it's going to compete with "DC Universe Online" and what he's hoping will happen with the "Hellgate" intellectual property. Read more...
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