Posted 2/14/12
Posted 2/14/12
Posted 2/14/12
Posted 2/14/12
Posted 2/14/12
Posted 2/27/09 12:00 pm ET by Patrick Klepek in Lunchtime Video, Video, dead space, dead space: extraction
This is my last Lunchtime Video, readers. A late night showing of "Coraline" in 3D means I wasn't able to film this goodbye from anywhere special, but the movie did get me wondering: why aren't more games doing 3D gimmicks?
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Posted 2/2/12
Posted 12/21/11
Posted 12/10/11
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