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During a talk about his studio's critical hit "LittleBigPlanet," Media Molecule co-founder Alex Evans described an earlier version of the game that had "physical tools" - 1) A shotgun that blew holes in things, 2) A hairdryer that melted stuff, and 3) A gun that sprayed foam.
Problem: "It was great fun but all you could do was create melting piles of s--t." So they dropped the tools, built the content editors and focused the gameplay on pushing, pulling and jumping.
