Posted 2/15/12
Posted 2/15/12
Posted 2/15/12
Posted 2/15/12
Posted 2/15/12
Posted 2/5/09 1:00 pm ET by Patrick Klepek in DLC, Fallout 3: Operation Anchorage, Fallout 3: The Pitt, PC, Xbox 360, fallout 3
Bethesda took us out of the capital wasteland with "Fallout 3: Operation Anchorage," but later this month, we're going back with "The Pitt," the second set of downloadable content for "Fallout 3," and having finished "Operation Anchorage," I'm hoping there's more story to this one.
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Alaska was a fun to visit, but Bethesda Softworks knows the real draw of "Fallout 3" is its apocalyptic wastelands. "The Pitt," the second downloadable expansion for "Fallout 3" arriving later this month, is set in a raider town filled with mutant inhabitants due to the convergence of three irradiated rivers.
"Operation Anchorage" introduced us to a wildly different kind of "Fallout 3," an action-oriented, linear affair that stood in stark contrast to the rest of "Fallout 3." The wintry trip was a substantive change in gameplay and setting, but did little to advance the fiction and explain world tensions prior to the bombs dropping.
It doesn't sound like "The Pitt" will do much to explain the back story of "Fallout," but there's room for "The Pitt" to fill in some of the blanks. "Fallout" wiki "The Vault" explains "The Pitt" was one of the first places the Brotherhood of Steel tried to clean up after arriving on the East Coast of America.
There were few hidden discoveries to be made in "Operation Anchorage." There were 10 bits of "intel" to be found, but the intel wasn't actually intel -- it was just a collectible. They told you nothing. Bethesda dropped a couple of audio recordings and scrambled computer messages, but none were significantly noteworthy. I'm hoping that won't be the case with "The Pitt."
Random thought: wouldn't it be cool to have a downloadable expansion that highlighted the Brotherhood of Steel's trek across America? Oooh.
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