
"I'm really into outperforming. I succeed and I don't succeed in different in areas. I'm not saying I'm God of gaming or anything. I really enjoy trying to beat people at their own game, analyzing everything to s--t, really. That's all I do. I record everything and break everything down. If I play a game that has good weapons, I time everything. I have Excel sheets and movie clips, so that f--g gun? [I ask myself] why is it good? Why is it good? Because if I understand why, then I have that in my toolbox. I create my own toolbox, so when I make games, I can use that toolbox."
-- "Wanted" game director and GRIN co-founder Ulf Andersson responds to a question about what aspects of video games he'd like to improve.
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