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Video games comics. How can we benefit from them?
I decided to read the first issue of DC's "Mirror's Edge" comic to see if it added anything to the EA/DICE's innovative first-person platformer. And for my four dollars (!) I got 22 pages written by the game's writer, Rhianna Pratchett. What's unfolding in her story is a tale that seems like it will reveal details about the father of the game's heroine, Faith. I'm intrigued, and $20 later, at the end of this six issue series, I hope I'll have some answers.
But why else might a video game comic be handy, besides allowing the game's writer to elaborate on her story?
Because the comic's artist, Matthew Dow Smith, doesn't just draw things we were able to do in the game (see the middle thumbnail image). He also draws things we couldn't do in the game (third thumbnail image) but would be cool if we did.
EA/DICE, can we free-run through a swimming pool next time?
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Italian Models Dress Up For ‘Mirror’s Edge’ [photos]




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