Home
Home
  • Home
  • Video Features
      • Event Coverage
      • View All
      • C2E2 2012
      • WonderCon 2012
      • Toy Fair 2012
      • CES 2012
      • New York Comic Con
      • Studio Tours
      • View All
      • Radical Publishing
      • Aspen Comics
      • Top Cow
      • Mike Mignola
      • Jen Wang
      • Animation
      • Green Lantern: The Animated Series
      • The Legend of Korra
      • ThunderCats
      • Transformers Prime
      • Ultimate Spider-Man
      • Young Justice
  • News
      • Geek News
      • Latest Posts
      • Comic Books
      • Video Games
      • Animation
      • Tech
      • Toys
      • Hobby Gaming
      • TV
      • Movies
  • Comics
      • Full Issues
      • View All
      • MTV Comics
      • MTV Geek Exclusives
      • Activate
      • Aspen
      • Creator Owned
      • Dynamite
      • Image
      • Oni Press
      • Comic Previews
      • View All
      • Archie
      • Archaia
      • Aspen
      • BOOM!
      • Dark Horse
      • DC Comics
      • Drawn and Quarterly
      • Dynamite
      • Fantagraphics
      • First Second
      • Heavy Metal
      • IDW
      • Image Comics
      • Marvel Comics
      • Radical
      • Valiant
  • Video Games
      • GameTrailers
      • Latest Trailers
      • Borderlands 2
      • Call of Duty: Black Ops II
      • Max Payne 3
      • Assassin's Creed III
      • Batman: Arkham City
  • Community
      • Geek Community
      • Register
      • Twitter
      • Facebook
      • Tumblr
MTV Multiplayer
MTV Multiplayer

Search Posts

Top Categories

  • 3DS / DS
  • Android
  • iPhone / iPad
  • Mac
  • NGP
  • PC
  • PS Vita
  • PS3
  • PSP
  • Tech
  • vita
  • Wii
  • Wii U
  • Xbox 360

Xbox 360 D-Pad Hindering My 'Fallout 3' Experience

Posted 11/7/08 10:00 am EST by Patrick Klepek in fallout 3, Xbox 360


As I stockpile more and more weapons in "Fallout 3," I've discovered the first Xbox 360 game forcing me to curse the controller's d-pad.

Your weapons in "Fallout 3" are assigned to each area of the d-pad. The game allows you to pre-assign up to eight hot keys -- up, down, left, right and each in-between.

The primary arrows work just fine…it's the diagonals that prove painful.

There's nothing more frustrating than trying to swap to your combat shotgun -- in my case, assigned to the lower right -- and accidentally pulling out your grenades. Please, Mr. Super Mutant, do rip me to shreds. Thanks, d-pad!

Hidden away in Microsoft's press package for "Gears of War 2" that arrived on Wednesday, however, I discovered a red Xbox 360 controller. It doesn't have the tweaked d-pad we've heard about, but it is a new, unused d-pad.

A few minutes spent with the factory-new d-pad did made it feel easier to hit diagonals, but that could just be me hoping it's easier. An improved, more defined d-pad would be the better solution. Instead, I'll probably reduce my weapon load-out to four and ease my frustrations that way.

It's sad that I'm sacrificing a gameplay feature because of a faulty controller, though. Am I the only one finding the d-pad troublesome in "Fallout 3" on Xbox 360?

Comments

Blogroll

  • AddictingGames
  • Destructoid
  • GoNintendo
  • Joystiq
  • Kotaku
  • MTV Geek!
  • Technotainment
  • Wired GameLife
MTV Logo:
MUSIC SHOWS NEWS MOVIES FULL EPISODES TV SCHEDULE MUSIC VIDEOS MOVIE TRAILERS BROWSE ARTISTS A-Z RADIO ONLINE GAMES MOBILE DOWNLOAD MTV DIRECT
SPONSORS
AD: