In a "State of the Game" message from EA Mythic head honcho Mark Jacobs today, the MMO developer announced two new classes for the game: the Knight of the Blazing Sun for Order and the Black Guard for Destruction.
Those additions will be arriving later this year, some time after the release of the next "World of Warcraft" expansion, which ships November 13.
When I spoke with Jacobs yesterday about the announcement, he promised a major event surrounding the introduction of the new classes, but declined to specify what the event would be or what specific attributes the new classes would have. "Almost everything we're doing with the classes involves buffing up abilities, like adding more things as opposed to taking them away," he said.
And as promised, the classes, which were cut from the game before launch due to quality issues, will be part of Patch 1.1. Jacobs told me that the patch will fix issues players have been having with the mail system and will include improvements on the chat, itemization and targeting systems as well as client performance. There will be new content as well, such as 14 new quest chains, two new Lairs and more unlockables for the Tome of Knowledge.
I also wondered if there were any major design changes when it came to Public Quests and Scenarios. Jacobs said that the development team was looking into scaling Public Quests. In other words, when players can't find enough others to do a Public Quest, he suggested that the quest might automatically adjust to the number of players available. "So if there's only five people in the area versus how it was designed for 10, then the objectives will be easier and the rewards will change," he explained. "Let's say you had to kill 20 skeletons; now you only have to kill 10." He added that the scaling of Public Quests might be added before the 1.1 patch, but he couldn't guarantee it.
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