"de Blob" is a game built on a gimmick. It's a very good gimmick, but a gimmick.
One of the most common complaints I've heard about THQ's eccentric Wii platformer is that people are burning out on its coloring book gameplay after a few hours.
That hasn't happened to me, but after hearing people's complaints, I thought I'd issue a couple of recommendations for "de Blob" players:
* Pay attention to gate openings; if the final gate unlocks early, you can exit right away and move on!
* You do not need to complete all the challenges
* Coloring everything is for completists only; each level requires only a fraction of 100% coloring in order to move on
* Don't forget you can press B mid-jump to air-brake and fall straight down
* Finish a stage, turn it off; gameplay doesn't really change level-to-level
Follow these rules and you should find "de Blob" remaining surprisingly fresh.
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